Soul Urn: Difference between revisions

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Carrying the Soul Urn: Added info about urn spawn pattern (yellow at 10 min, green at 15 min, etc), fixed urn descend time, removed sentence about first urn never having a team side preference.
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== Carrying the Soul Urn ==
== Carrying the Soul Urn ==
After 10 minutes has elapsed in a match, the Soul Urn will spawn in one of two positions located in either of the two outermost lanes; beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). It will start by descending slowly from the sky and can only be grabbed after fully landing, which takes 30 seconds. Once landed, standing near the urn will cause the player to pick it up, taking 2 seconds. The player carrying the urn will be [[Status Effects#Silence|silenced]].
After 10 minutes has elapsed in a match, the Soul Urn will spawn in one of two positions located in either of the two outermost lanes; beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). The urn always spawns first on Yellow Lane at 10 minutes, then alternates to Green Lane at 15 minutes, back to Yellow at 20 minutes, and continues alternating in this pattern every 5 minutes. It will start by descending slowly from the sky and can only be grabbed after fully landing, which takes 12.5 seconds. Once landed, standing near the urn will cause the player to pick it up, taking 2 seconds. The player carrying the urn will be [[Status Effects#Silence|silenced]].


While carrying the urn, the urn courier will have their [[Sprint Speed]] set to and limited to 15 m/s no matter what, but will be completely [[Status Effects#Disarmed|disarmed]] and silenced. However, it does not interrupt channeled abilities, notably [[Ivy#(4) Air Drop|Ivy's Air Drop]] and [[Viscous#(4) Goo Ball|Viscous' Goo Ball]]. The courier is revealed on the [[Minimap]] to the enemy team immediately after picking it up. Couriers are also incapable of riding [[Ziplines]] or taking [[Teleporter]]s, forcing them to run directly to the urn drop off point.  
While carrying the urn, the urn courier will have their [[Sprint Speed]] set to and limited to 15 m/s no matter what, but will be completely [[Status Effects#Disarmed|disarmed]] and silenced. However, it does not interrupt channeled abilities, notably [[Ivy#(4) Air Drop|Ivy's Air Drop]] and [[Viscous#(4) Goo Ball|Viscous' Goo Ball]]. The courier is revealed on the [[Minimap]] to the enemy team immediately after picking it up. Couriers are also incapable of riding [[Ziplines]] or taking [[Teleporter]]s, forcing them to run directly to the urn drop off point.  
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The urn's drop-off point is on the opposite side of the map, indicated by a small green box on the Minimap. If one team is in the lead (measured by total soul delta, 15% for the first urn and 10% afterwards), the drop-off point will be closer to the losing team's side. If a team is favored, four floating candles appear around the urn: green to the team with favored drop-off (losing soul lead) and red to the team with unfavored drop-off.
The urn's drop-off point is on the opposite side of the map, indicated by a small green box on the Minimap. If one team is in the lead (measured by total soul delta, 15% for the first urn and 10% afterwards), the drop-off point will be closer to the losing team's side. If a team is favored, four floating candles appear around the urn: green to the team with favored drop-off (losing soul lead) and red to the team with unfavored drop-off.


It takes 2 seconds to properly drop off the urn, which then rewards the courier's team with soul orbs and additional bonuses. When the opposing team is carrying the Soul Urn, the green drop off box will appear red. The first time the Soul Urn spawns into the match at 10 minutes will never have a team-side spawn preference.
It takes 2 seconds to properly drop off the urn, which then rewards the courier's team with soul orbs and additional bonuses. When the opposing team is carrying the Soul Urn, the green drop off box will appear red.


If the team carrying the Urn does not deliver it in 90s, it starts dealing damage to its courier, equal to 1% of the courier's max health, and [[Health Regen|health regen]] is dsabled until the Urn is dropped. The timer stops if the Urn is picked up by the enemy team.
If the team carrying the Urn does not deliver it in 90s, it starts dealing damage to its courier, equal to 1% of the courier's max health, and [[Health Regen|health regen]] is dsabled until the Urn is dropped. The timer stops if the Urn is picked up by the enemy team.