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Gammaton32 (talk | contribs) →Reward: correction |
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* '''Bonus Calculation:''' The bonus scales based on game time and the team's soul deficit. It uses a growth rate of '''130 Souls per minute'''. | * '''Bonus Calculation:''' The bonus scales based on game time and the team's soul deficit. It uses a growth rate of '''130 Souls per minute'''. | ||
* '''Approximate Formula:''' Individual Bonus = 130 × Minutes × Deficit % | * '''Approximate Formula:''' Individual Bonus = 130 × Minutes × Deficit % | ||
'''Note:''' The first 3,000 souls of net worth difference are | '''Note:''' The first 3,000 souls of net worth difference are ignored when calculating the deficit, which slightly dampens the bonus for smaller leads. | ||
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== Reward scenarios == | == Reward scenarios == | ||
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| 50 || 12,800 || 2,133 || 2,880 || 7,147 | | 50 || 12,800 || 2,133 || 2,880 || 7,147 | ||
|} | |} | ||
'''Note:''' ''Team Instant'' refers to the total non-deniable souls granted to the team (Instant shares + Courier bonus). All fractional soul values have been rounded. | '''Note:''' ''Team Instant'' refers to the total non-deniable souls granted to the team (Instant shares + Courier bonus). All fractional soul values have been rounded.--> | ||
== Update history == | == Update history == | ||