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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|28|2026}} | |||
| changes = | |||
* The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* Objectives bounty split for nearby heroes reduced from 40% to 30% (this means slightly more portion of the bounty is split team wide rather than towards an individual player) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* First blood bounty reduced from 150 to 125 | |||
* Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m) | |||
* {{PageRef|Trooper}} bounty ratio in the deniable flying orb increased from 40% to 50% | |||
* Minimum unsecured souls allowed to drop reduced from 150 to 50 + 5/min | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* Kill comeback bounty values increased by 8% | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|April|30|2026}} | | update = {{Update link|April|30|2026}} | ||