Souls/Update history: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) No edit summary |
Gammaton32 (talk | contribs) No edit summary |
||
| Line 113: | Line 113: | ||
| changes = | | changes = | ||
* Comeback formula weighted a bit less on team vs team net worth calculation and more on the strength of the dying hero (regardless of lead) | * Comeback formula weighted a bit less on team vs team net worth calculation and more on the strength of the dying hero (regardless of lead) | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|26|2024}} | |||
| changes = | |||
* Added a First Blood bonus bounty for the first kill each player gets. Grants 150 bonus souls. | |||
* Troopers no longer give half bounty when base guardians are destroyed for that lane | |||
* Killer to Assist bounty ratio reduced from 2.0 to 1.7 (slightly more to assists) | |||
* Fixed Sinner's Sacrifice sharing bounty to nearby allies | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||