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==Soul Orbs== | ==Soul Orbs== | ||
Many killed targets will not give Souls to the killer on death, but will instead release Souls in a Soul Orb. These orbs may be attacked in melee or with guns to | Many killed targets will not give Souls to the killer on death, but will instead release Souls in a Soul Orb. These orbs may be attacked in melee or with guns to confirm (or deny) the Souls and grant them to the attacker. If they are not attacked, then the Souls will be granted to the killer automatically after around 1 seconds. Certain abilities like [[Shiv#(1) Serrated Knives|Serrated Knives]] or [[Lady Geist#(3) Malice|Malice]] can also confirm or deny orbs. | ||
An opposing player may [[Strategy#Troop Management|deny]] these Souls by attacking the Soul Orb instead. These will grant the Souls to the attacker and '''not''' the original killer. | An opposing player may [[Strategy#Troop Management|deny]] these Souls by attacking the Soul Orb instead. These will grant the Souls to the attacker and '''not''' the original killer. | ||
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* As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no longer duplicated before 8 minutes. | * As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no longer duplicated before 8 minutes. | ||
* When a Trooper is killed, the killer will receive 50% of the Trooper's souls at once, then the remaining 50% when the Soul Orb is destroyed by themselves, an ally, or it expires. Killing the Trooper with a [[Melee Attack|melee attack]] grants 100% of the value on kill.<!-- [ In case they change it back ] | |||
* When a Trooper is killed, the killer will receive 50% of the Trooper's souls at once, then the remaining 50% when the Soul Orb is destroyed by themselves, an ally, or it expires. | |||
<!-- [ In case they change it back ] | |||
* For two players, Souls from Troopers are 'duplicated' between both players as long as they are within range (See range here. This means a Trooper kill worth 80 souls will grant 80 souls to each player. | * For two players, Souls from Troopers are 'duplicated' between both players as long as they are within range (See range here. This means a Trooper kill worth 80 souls will grant 80 souls to each player. | ||
* If 3 or more players attempt to receive souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. | * If 3 or more players attempt to receive souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. | ||
* For example: for a Trooper creep worth 80 Souls in a lane of 3 heroes, the killer will receive 80 Souls and both other players will receive 40 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper Soul split in lane before 8 minutes</ref> --> | * For example: for a Trooper creep worth 80 Souls in a lane of 3 heroes, the killer will receive 80 Souls and both other players will receive 40 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper Soul split in lane before 8 minutes</ref> --><!-- THIS IS HOW IT WAS PRIOR TO SEPT 26th PATCH | ||
<!-- THIS IS HOW IT WAS PRIOR TO SEPT 26th PATCH | |||
KEEP AROUND IN CASE IT CHANGES AGAIN | KEEP AROUND IN CASE IT CHANGES AGAIN | ||
* When the game begins, each lane is "designated" as either a 1-player (Solo) lane or a 2-player (Duo) lane. | * When the game begins, each lane is "designated" as either a 1-player (Solo) lane or a 2-player (Duo) lane. | ||
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* If 3+ players in a Duo lane OR 2+ players in a Solo lane attempt to receive Souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. | * If 3+ players in a Duo lane OR 2+ players in a Solo lane attempt to receive Souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. | ||
** For example: for a Trooper creep worth 50 Souls in a lane of 3 heroes in a Duo lane, the killer will receive 50 Souls and both other players will receive 25 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper soul split in lane before 10 minutes</ref> --> | ** For example: for a Trooper creep worth 50 Souls in a lane of 3 heroes in a Duo lane, the killer will receive 50 Souls and both other players will receive 25 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper soul split in lane before 10 minutes</ref> --> | ||
===Denizens (Jungle Creeps)=== | ===Denizens (Jungle Creeps)=== | ||