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soul distribution: update outdated number in "both players get 65% per Trooper" |
Soul containers only drop when there are 150 unsecured souls |
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==Unsecured Souls== | ==Unsecured Souls== | ||
[[File:Unsecured souls.png|thumb|Unsecured souls icon]] | [[File:Unsecured souls.png|thumb|Unsecured souls icon]] | ||
Souls earned from killing Denizens and destroying Sinner's Sacrifice machines are '''unsecured'''. | Souls earned from killing Denizens and destroying Sinner's Sacrifice machines are '''unsecured''' and are lost on death. If a player dies with at least 150 unsecured souls they will be dropped in a '''Soul Container''', which can be claimed by any player by hitting it with a [[Melee Attack|Heavy Melee]]. Soul Containers will despawn after 3 minutes. These containers are marked with a circle icon on the [[Minimap]] and have a green glow effect. If a player dies with fewer than 150 unsecured souls, no Soul Container will drop—they are permanently lost. | ||
Unsecured souls are converted into secured souls at a standard rate, meaning they will no longer be dropped on death. | Unsecured souls are converted into secured souls at a standard rate, meaning they will no longer be dropped on death. | ||