Souls: Difference between revisions

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Unsecured Souls: Updated with the new conversion system
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* Killing an enemy Hero will award more souls if your team is behind.
* Killing an enemy Hero will award more souls if your team is behind.
* Killing an enemy Hero that has a Kill Streak will reward a "Bounty" of extra souls.
* Killing an enemy Hero that has a Kill Streak will reward a "Bounty" of extra souls.
* The Soul Urn will give additional souls to a team that is behind.
* The Soul Urn will give 130% additional souls to a team that is behind.
* The losing team gains up to 30% more souls from Troopers, Denizens, Sinner's Sacrifices and Objectives, based on how behind they are (peaks at 20% max net worth difference). The first 3k in net worth difference is ignored.
* The losing team gains up to 30% more souls from Troopers, Denizens, Sinner's Sacrifices and Objectives, based on how behind they are (peaks at 20% max net worth difference). The first 3k in net worth difference is ignored.