Souls: Difference between revisionsGive feedback
→Unsecured Souls: Updated with the new conversion system |
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* Killing an enemy Hero will award more souls if your team is behind. | * Killing an enemy Hero will award more souls if your team is behind. | ||
* Killing an enemy Hero that has a Kill Streak will reward a "Bounty" of extra souls. | * Killing an enemy Hero that has a Kill Streak will reward a "Bounty" of extra souls. | ||
* The Soul Urn will give additional souls to a team that is behind. | * The Soul Urn will give 130% additional souls to a team that is behind. | ||
* The losing team gains up to 30% more souls from Troopers, Denizens, Sinner's Sacrifices and Objectives, based on how behind they are (peaks at 20% max net worth difference). The first 3k in net worth difference is ignored. | * The losing team gains up to 30% more souls from Troopers, Denizens, Sinner's Sacrifices and Objectives, based on how behind they are (peaks at 20% max net worth difference). The first 3k in net worth difference is ignored. | ||