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[[File:Soul released by the trooper..png|thumb|Soul released by the trooper.]] | [[File:Soul released by the trooper..png|thumb|Soul released by the trooper.]] | ||
[[File:Weakened troop..png|thumb|A weakened trooper.]] | [[File:Weakened troop..png|thumb|A weakened trooper.]] | ||
'''Souls''' are a crucial element in ''Deadlock'', serving both as currency and experience points (XP) for heroes. Players collect souls by various means, including shooting soul orbs released when certain entities die, last-hitting enemy [[Trooper]]s, taking [[ | '''Souls''' are a crucial element in ''Deadlock'', serving both as currency and experience points (XP) for heroes. Players collect souls by various means, including shooting soul orbs released when certain entities die, last-hitting enemy [[Trooper]]s, taking [[Guardian]]s/[[Walker]]s, killing enemy players, and finding unsecured souls in boxes or crates. Unsecured souls are added to your total immediately but can drop upon death for other players to collect. | ||
== Gathering Souls == | == Gathering Souls == | ||
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* Shooting these orbs can also deny enemy players from receiving the souls. | * Shooting these orbs can also deny enemy players from receiving the souls. | ||
Be aware that soul orbs can be missed from events like Spirit Urn turn-ins, Guardian destruction, or Sinner's Sacrifice Safes. | Be aware that soul orbs can be missed from events like [[Spirit Urn]] turn-ins, Guardian destruction, or [[Sinner's Sacrifice]] Safes. | ||
== Leveling Up == | == Leveling Up == | ||
Gathering souls is directly tied to leveling up in ''Deadlock''. See [[Leveling Up|leveling up]]. | Gathering souls is directly tied to leveling up in ''Deadlock''. See [[Leveling Up|leveling up]]. | ||