Souls: Difference between revisionsGive feedback
Added hero kill distribution numbers from in game file. Updated denizen and sinner sacrifice soul values and gain/min. |
Added invokes for soul distribution table |
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===Soul Distribution=== | ===Soul Distribution=== | ||
* [[Heroes|Hero]] kill souls are distributed between nearby players with the following formula: | * [[Heroes|Hero]] kill souls are distributed between nearby players with the following formula: | ||
** | ** {{#invoke:GenericData|get_hero_gold_share_frac|1}}/{{#invoke:GenericData|get_hero_gold_share_frac|2}}/{{#invoke:GenericData|get_hero_gold_share_frac|3}}/{{#invoke:GenericData|get_hero_gold_share_frac|4}}/{{#invoke:GenericData|get_hero_gold_share_frac|5}}/{{#invoke:GenericData|get_hero_gold_share_frac|6}} (for 1/2/3/4/5/6 players) | ||
*** EX: 1000 Souls between 4 players would grant each player 210 Souls (1000 * 21%) | *** EX: 1000 Souls between 4 players would grant each player 210 Souls (1000 * 21%) | ||
* [[Trooper]] souls are distributed between nearby players with the following formula: | * [[Trooper]] souls are distributed between nearby players with the following formula: | ||
** | ** {{#invoke:GenericData|get_trooper_gold_share_frac|1}}/{{#invoke:GenericData|get_trooper_gold_share_frac|2}}/{{#invoke:GenericData|get_trooper_gold_share_frac|3}}/{{#invoke:GenericData|get_trooper_gold_share_frac|4}}/{{#invoke:GenericData|get_trooper_gold_share_frac|5}}/{{#invoke:GenericData|get_trooper_gold_share_frac|6}} (for 1/2/3/4/5/6 players) | ||
*** EX: 120 Souls between 4 players would grant each player 18 Souls (120 * 15%) | *** EX: 120 Souls between 4 players would grant each player 18 Souls (120 * 15%) | ||
* As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no longer duplicated before 8 minutes. | * As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no longer duplicated before 8 minutes. | ||