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== Gathering Souls == | == Gathering Souls == | ||
'''Soul Distribution''': | '''Soul Distribution''': | ||
''Before 10 minutes'' | |||
* Before 10 minutes, two players can receive 100% of a creep’s soul value, effectively doubling its worth. | * Before 10 minutes, two players can receive 100% of a creep’s soul value, effectively doubling its worth. | ||
** This include both lane creeps (Troopers) and jungle creeps | ** This include both lane creeps (Troopers) and jungle creeps | ||
** In order for jungle creeps to give souls to both players, both players must deal damage to the creep. | ** In order for jungle creeps to give souls to both players, both players must deal damage to the creep. | ||
* If 3 players attempt to receive souls from a creep, each player will instead receive 66% of the creep's soul value. | ''* If 3 players attempt to receive souls from a creep, each player will instead receive 66% of the creep's soul value. | ||
After 10 minutes'' | |||
* After 10 minutes, souls are divided evenly among nearby players. | * After 10 minutes, souls are divided evenly among nearby players. | ||
** Souls from lane creeps (Troopers) are automatically split between nearby players. | ** Souls from lane creeps (Troopers) are automatically split between nearby players. | ||