Souls: Difference between revisions

Rhysk (talk | contribs)
Rhysk (talk | contribs)
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** This include both lane creeps (Troopers) and jungle creeps
** This include both lane creeps (Troopers) and jungle creeps
** In order for jungle creeps to give souls to both players, both players must deal damage to the creep.
** In order for jungle creeps to give souls to both players, both players must deal damage to the creep.
''* If 3 players attempt to receive souls from a creep, each player will instead receive 66% of the creep's soul value.
* If 3 players attempt to receive souls from a creep, each player will instead receive 66% of the creep's soul value.
After 10 minutes''
''After 10 minutes''
* After 10 minutes, souls are divided evenly among nearby players.
* After 10 minutes, souls are divided evenly among nearby players.
** Souls from lane creeps (Troopers) are automatically split between nearby players.
** Souls from lane creeps (Troopers) are automatically split between nearby players.