Souls: Difference between revisions

soul distribution: update outdated number in "both players get 65% per Trooper"
Soul containers only drop when there are 150 unsecured souls
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==Unsecured Souls==
==Unsecured Souls==
[[File:Unsecured souls.png|thumb|Unsecured souls icon]]
[[File:Unsecured souls.png|thumb|Unsecured souls icon]]
Souls earned from killing Denizens and destroying Sinner's Sacrifice machines are '''unsecured'''. These souls will be dropped on death, allowing any player to collect the '''Soul Container''' by hitting it with a [[Melee Attack|Heavy Melee]]. Dropped unsecured souls will despawn after 3 minutes. These containers are marked with a circle icon on the [[Minimap]] and have a green glow effect.
Souls earned from killing Denizens and destroying Sinner's Sacrifice machines are '''unsecured''' and are lost on death. If a player dies with at least 150 unsecured souls they will be dropped in a '''Soul Container''', which can be claimed by any player by hitting it with a [[Melee Attack|Heavy Melee]]. Soul Containers will despawn after 3 minutes. These containers are marked with a circle icon on the [[Minimap]] and have a green glow effect. If a player dies with fewer than 150 unsecured souls, no Soul Container will drop—they are permanently lost.


Unsecured souls are converted into secured souls at a standard rate, meaning they will no longer be dropped on death.  
Unsecured souls are converted into secured souls at a standard rate, meaning they will no longer be dropped on death.