Souls: Difference between revisions

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** 100/60/35/25/20/16% (for 1/2/3/4/5/6 players)
** 100/60/35/25/20/16% (for 1/2/3/4/5/6 players)
*** EX: 120 Souls between 4 players would grant each player 30 Souls (120 * 25%)
*** EX: 120 Souls between 4 players would grant each player 30 Souls (120 * 25%)
** As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no duplicated before 8 minutes.
* As of the [[Update:April 17, 2025|2025-04-17]] update, souls are no duplicated before 8 minutes.


'''Before 8 minutes (Lane Phase)'''
'''Before 8 minutes (Lane Phase)'''
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* '''Soul Value:''' Value of the target at the time = 0m
* '''Soul Value:''' Value of the target at the time = 0m
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
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What needs testing:
What needs testing: