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Increased starting souls from 600 to 800 |
Gammaton32 (talk | contribs) m Reverted edit by 46.31.106.210 (talk) to last revision by LVL Tag: Rollback |
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{{souls|Souls}} are a crucial element in ''[[Deadlock]]'', serving both as currency and experience points (XP) for heroes. Players collect souls by various means, including shooting '''Soul Orbs''' released when certain entities die, taking [[Guardian]]s/[[Walker]]s, killing enemy players, and finding '''Unsecured Souls''' in boxes or crates. Unsecured souls are added to your total immediately but can drop upon death for other players to collect. | {{souls|Souls}} are a crucial element in ''[[Deadlock]]'', serving both as currency and experience points (XP) for heroes. Players collect souls by various means, including shooting '''Soul Orbs''' released when certain entities die, taking [[Guardian]]s/[[Walker]]s, killing enemy players, and finding '''Unsecured Souls''' in boxes or crates. Unsecured souls are added to your total immediately but can drop upon death for other players to collect. | ||
Every player starts the game with {{souls| | Every player starts the game with {{souls|600}}. | ||
==Soul Orbs== | ==Soul Orbs== | ||