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* Souls are only gained when the player lands the "Last hit" on a target. Troopers that are killed by other troopers or structures award '''no''' Souls
* Souls are only gained when the player lands the "Last hit" on a target. Troopers that are killed by other troopers or structures award '''no''' Souls
** After a Trooper reaches 0 HP, there is a very short time where a Last Hit may still be landed by a hero to Last Hit it.
** Players cannot "deny" a last hit on a minion by killing their own minions, but they can deny the Soul Orb.
** Players cannot "deny" a last hit on a minion by killing their own minions, but they can deny the Soul Orb.
* Soul orbs are released by dying entities and can be shot to collect souls. If not collected, the orbs eventually expire, awarding the same amount of souls automatically.
* Soul orbs are released by dying entities and can be shot to collect souls. If not collected, the orbs eventually expire, awarding the same amount of souls automatically.
* Shooting these orbs will Deny the kill and '''steal''' the Souls from the orb for yourself.  
* Shooting these orbs will Deny the kill and '''steal''' the Souls from the orb for yourself.


===Lane Soul Distribution===
===Lane Soul Distribution===