Souls: Difference between revisions

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Soul containers only drop when there are 150 unsecured souls
LVL (talk | contribs)
Soul Values: Updated urn values
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| [[Sinner's Sacrifice]]  || {{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * 2}} || +{{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * {{NpcData|neutral_sinners_sacrifice|GoldRewardBonusPercentPerMinute}} / 100 * 2 round 2}}
| [[Sinner's Sacrifice]]  || {{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * 2}} || +{{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * {{NpcData|neutral_sinners_sacrifice|GoldRewardBonusPercentPerMinute}} / 100 * 2 round 2}}
|-
|-
| [[Soul Urn]]* || 700 Total || +230
| [[Soul Urn]]* || 1300 Total || +230
|-
|-
| [[Guardian]]** || {{#var:GuardianKill}} || N/A
| [[Guardian]]** || {{#var:GuardianKill}} || N/A
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* Soul gain from Urns is divided amongst the team. The Courier gets slightly more souls.
* Soul gain from Urns is divided among the team. The Courier gets slightly more souls.


** Soul gain from structures is split with 40% given to nearby allied heroes, while 60% is divided amongst the entire team.
** Soul gain from structures is split with 40% given to nearby allied heroes, while 60% is divided amongst the entire team.