Souls: Difference between revisions

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LVL (talk | contribs)
Added mid boss soul gain a min. Found under "citadel_super_neutral_gold_reward_bonus_per_minute" in convars.txt
LVL (talk | contribs)
Replaced soul values table with template
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-->{{#vardefine:WeakenedPatronOrb|{{#invoke:GenericData|get_objective_param|PatronPhase1GoldOrbs}}}}
-->{{#vardefine:WeakenedPatronOrb|{{#invoke:GenericData|get_objective_param|PatronPhase1GoldOrbs}}}}


{| class="wikitable sortable" style="margin:auto"
{{SoulsValueTable}}
|-
! Source !! Soul Value !! Combined Soul Gain (/min)
|-
| [[Heroes]] || 250 || +48.75
|-
| [[Trooper]] || 116 Total || +1.16
|-
| Small [[Denizen]] || {{NpcData|neutral_trooper_weak|GoldReward}} || +{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * {{NpcData|neutral_trooper_weak|GoldRewardBonusPercentPerMinute}} / 100 round 2}}
|-
| Medium [[Denizen]]  || {{NpcData|neutral_trooper_normal|GoldReward}}  || +{{#expr: {{NpcData|neutral_trooper_normal|GoldReward}} * {{NpcData|neutral_trooper_normal|GoldRewardBonusPercentPerMinute}} / 100 round 2}}
|-
| Large [[Denizen]]  || {{NpcData|neutral_trooper_strong|GoldReward}}  || +{{#expr: {{NpcData|neutral_trooper_strong|GoldReward}} * {{NpcData|neutral_trooper_strong|GoldRewardBonusPercentPerMinute}} / 100 round 2}}
|-
|[[Mid-Boss]]
|3000
| +50
|-
| [[Sinner's Sacrifice]]  || {{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * 2}} || +{{#expr: {{NpcData|neutral_sinners_sacrifice|GoldReward}} * {{NpcData|neutral_sinners_sacrifice|GoldRewardBonusPercentPerMinute}} / 100 * 2 round 2}}
|-
| [[Soul Urn]]* || 1300 Total || +230
|-
| [[Guardian]]** || {{#var:GuardianKill}} || N/A
|-
| [[Walker]]** || {{#var:WalkerKill}} || N/A
|-
| [[Guardian|Base Guardian]]** || {{#var:BaseGuardianKill}} || N/A
|-
| [[Shrine]] || {{#var:ShrineKill}} || N/A
|-
| [[Patron|Weakened Patron]] || {{#var:WeakenedPatronKill}} || N/A
|-
| [[Souls#Breakables|Crates]] || 23 || +2.0
|}


* Soul gain from Urns is divided among the team. The Courier gets 35% more souls.
* Soul gain from Urns is divided among the team. The Courier gets 35% more souls.