Souls: Difference between revisions

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*** Soul Gain for structures is given to ''every'' allied hero in-game
*** Soul Gain for structures is given to ''every'' allied hero in-game
===Comeback Mechanic===
When a team is behind on Souls (the losing team), there are two "comeback mechanics" that come into play to allow the losing team to quickly catch up.
* Killing an enemy hero will award more souls if your team is behind.
* Killing an enemy hero that has a Kill Streak will reward a "Bounty" of extra Souls.
* The Soul urn will give additional Sprint Speed if the courier is on the losing team.
* The Soul urn will give additional souls to a team that is behind.


==References==
==References==