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Show new changes starting from 05:24, 11 September 2026
 
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10 September 2026

     20:52 Protection log Gammaton32 talk contribs protected Data:AbilityCards.json [Edit=Allow bots, moderators, and administrators] (indefinite) [Move=Allow bots, moderators, and administrators] (indefinite) (bot-only page) (hist) Tags: Mobile edit Mobile web edit Advanced mobile edit
     20:33  Data:AbilityCards.json 2 changes history 0 [Joe Rippa (2×)]
     
20:33 (cur | prev) −48 Joe Rippa talk contribs (Undo revision 146605 by Joe Rippa (talk) it's redundant) Tag: Undo
     
20:31 (cur | prev) +48 Joe Rippa talk contribs (test to see if this is the issue or just redundant)
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     17:09  Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)]
     
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
     
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)