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Show new changes starting from 15:52, 13 September 2026
 
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13 September 2026

     14:27  Weapon Damage diffhist +18 Gammaton32 talk contribs (Crit Multiplier)
     00:10  Souls diffhist 0 Gammaton32 talk contribs (Comeback Mechanics) Tag: Visual edit

11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit

6 September 2026

     20:56  Health 2 changes history +180 [Toad64 (2×)]
 m   
20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
     
00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit
     16:00  Souls diffhist +201 Gammaton32 talk contribs (Soul Orbs: updated)
     07:02  Status Effects diffhist +107 Sparkz9502 talk contribs (Adding Silver's Boot Kick damage reduction)

5 September 2026

     22:16  Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit