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Show new changes starting from 16:39, 13 September 2026
 
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13 September 2026

     14:27  Weapon Damage diffhist +18 Gammaton32 talk contribs (Crit Multiplier)
     00:10  Souls diffhist 0 Gammaton32 talk contribs (Comeback Mechanics) Tag: Visual edit

12 September 2026

     16:08  Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
     16:05  Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (Calculating Ability Duration: change #replace's to use DataProp instead)

11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     17:34  Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)]
     
17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
     
17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (Sprint Speed: add item icons)
     
09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (Sprint Speed: add more notes about what does/doesn't interrupt sprinting)
     17:13  Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)]
     
17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)
     
16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration)
     17:09  Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)]
     
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
     
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)

7 September 2026

     00:05  Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM))

6 September 2026

     20:56  Health 2 changes history +180 [Toad64 (2×)]
 m   
20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
     
00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit
     16:00  Souls diffhist +201 Gammaton32 talk contribs (Soul Orbs: updated)
     07:02  Status Effects diffhist +107 Sparkz9502 talk contribs (Adding Silver's Boot Kick damage reduction)

5 September 2026

     22:16  Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit

4 September 2026

     03:22  Status Effects diffhist 0 ~2026-SpawnHideLane918 talk (Resistance Buff: Was outdated, previously "Spirit" when current item does not add spirit resists. Changed to Debuff Resist) Tag: Visual edit

1 September 2026

     22:45  Weapon Damage diffhist +5 ~2026-SpiritNeutralsWall1063 talk (Crit Multiplier: Clarify that this is about damage dealt, not taken) Tag: Visual edit
     22:41  Headshot Booster diffhist +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) Tag: Visual edit
     21:53  Street Brawl diffhist +2 ~2026-CombatMidBoss1078 talk Tag: Visual edit