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Show new changes starting from 11:56, 13 September 2026
 
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11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)

6 September 2026

     20:56  Health 2 changes history +180 [Toad64 (2×)]
 m   
20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
     
00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit

5 September 2026

     22:16  Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit

3 September 2026

     14:04  Spirit Power 3 changes history +1,918 [Gammaton32 (3×)]
     
14:04 (cur | prev) +17 Gammaton32 talk contribs (Sources of Spirit Damage)
     
14:03 (cur | prev) +17 Gammaton32 talk contribs
     
14:03 (cur | prev) +1,884 Gammaton32 talk contribs (moved content from Spirit Damage page)

1 September 2026

     22:45  Weapon Damage diffhist +5 ~2026-SpiritNeutralsWall1063 talk (Crit Multiplier: Clarify that this is about damage dealt, not taken) Tag: Visual edit