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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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13 September 2026
- diffhist Souls 00:10 0 Gammaton32 talk contribs (→Comeback Mechanics) Tag: Visual edit
11 September 2026
- diffhist Weapon Damage 19:22 +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)
10 September 2026
- diffhist m Weapon Damage 22:08 −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
9 September 2026
- diffhist Base Turret 03:51 +70 Gammaton32 talk contribs (→Overview)
6 September 2026
- diffhist m Health 20:56 −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
- diffhist Souls 16:00 +201 Gammaton32 talk contribs (→Soul Orbs: updated)
- diffhist Neon Prime 14:53 +102 Fathom of the opera talk contribs Tag: Visual edit: Switched
- diffhist Health 00:38 +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit
5 September 2026
- diffhist Health 22:16 +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit
3 September 2026
1 September 2026
- diffhist Rejuvenator 01:13 +3 Gammaton32 talk contribs (→Rejuvenation Credit: replaced "rejuvenator" with "rejuvenation")
- diffhist m Rejuvenator 01:11 +52 Sleuth talk contribs (→Rejuvenation Credit: Mentioned that reviving players spawn on the ground below their death spot if they died mid-air)