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Show new changes starting from 13:12, 1 September 2026
 
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31 August 2026

     20:24  Walker diffhist +87 ~2026-CoreShrineStamina1066 talk (Overview: rough draft of disable walkers) Tag: Visual edit

25 August 2026

     19:31  Deadlock diffhist 0 ~2026-LifestealKnockdownSeven993 talk Tags: Mobile edit Mobile web edit
     18:20  Street Brawl diffhist +22 ~2026-VelocityWalkerMelee990 talk (Other differences: . If a player gets more than 12 items, the lower tier items get hidden, not the older items. Tier 4 items are prioritized to be shown over T1. Also adjusted the wording a bit towards the end) Tag: Visual edit

24 August 2026

     19:46  Street Brawl diffhist +19 ~2026-SprintKevlarRicochet983 talk (Item Draft: clarifying that items are offered, not automatically obtained. also applies to rare (higher tier) items.) Tag: Visual edit

23 August 2026

     09:59  Status Effects diffhist 0 ~2026-ShotHighDash974 talk (Silence: Changed Line as Giest Gets Silence on T2, not T3) Tag: Visual edit
     05:09  Hideout diffhist +81 ~2026-CoreBeamStrike972 talk (added Rabbit Hex note) Tag: Visual edit: Switched

21 August 2026

     09:53  Strategy diffhist +5 ~2026-ActiveFrenzyMajestic959 talk (Midgame: fixed seemingly missing word) Tag: Visual edit

19 August 2026

     22:00  Strategy diffhist −1 ~2026-FleetfootBossLine948 talk (Timings: (i think there was a typo causing or to be our in the sentence (Knowing Timings for events on the map can allow you {or} your team to gain significant advantages for a duration of time,))) Tag: Visual edit