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Show new changes starting from 17:44, 13 September 2026
 
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13 September 2026

     16:02  Damage Amplification diffhist +135 Gammaton32 talk contribs (Instance Amplifiers: ballistic enchantment)
     14:27  Weapon Damage diffhist +18 Gammaton32 talk contribs (Crit Multiplier)
     00:10  Souls diffhist 0 Gammaton32 talk contribs (Comeback Mechanics) Tag: Visual edit

12 September 2026

     16:08  Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
     16:05  Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (Calculating Ability Duration: change #replace's to use DataProp instead)
     16:02  Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (Calculating Ability Range: cleanup #replace itemdata -> DataProp)
     07:35  Stack diffhist +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit

11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

     23:21  Lifesteal 2 changes history +135 [Gammaton32 (2×)]
     
23:21 (cur | prev) +65 Gammaton32 talk contribs (Melee Lifesteal: updated)
     
23:19 (cur | prev) +70 Gammaton32 talk contribs (Hero Abilities: new table)
 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)