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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
13 September 2026
| 00:10 | Souls diffhist 0 Gammaton32 talk contribs (→Comeback Mechanics) | ||||
12 September 2026
| 16:08 | Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead) | ||||
| 16:05 | Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead) | ||||
11 September 2026
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
10 September 2026
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
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17:34 | Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)] | |||
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17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit) | ||||
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17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons) | ||||
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09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add more notes about what does/doesn't interrupt sprinting) | ||||
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17:13 | Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)] | |||
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17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction) | ||||
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16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration) | ||||
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17:09 | Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)] | |||
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17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item) | ||||
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16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages) | ||||
7 September 2026
| 00:05 | Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM)) | ||||
| 00:04 | Data:StatLinks.json diffhist +1 ~2026-EnduringDurationJump1108 talk (SlowPercent/MaxSlowPercent → Movement Slow, TotalHealthRegen → Healing (with help from vergir-bot LLM)) | ||||
6 September 2026
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20:56 | Health 2 changes history +180 [Toad64 (2×)] | |||
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20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit | |||
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00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit | ||||
| 16:00 | Souls diffhist +201 Gammaton32 talk contribs (→Soul Orbs: updated) | ||||
| 07:02 | Status Effects diffhist +107 Sparkz9502 talk contribs (Adding Silver's Boot Kick damage reduction) | ||||
5 September 2026
| 22:16 | Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) | ||||
4 September 2026
| 03:22 | Status Effects diffhist 0 ~2026-SpawnHideLane918 talk (→Resistance Buff: Was outdated, previously "Spirit" when current item does not add spirit resists. Changed to Debuff Resist) | ||||
1 September 2026
| 22:45 | Weapon Damage diffhist +5 ~2026-SpiritNeutralsWall1063 talk (→Crit Multiplier: Clarify that this is about damage dealt, not taken) | ||||
| 22:41 | Headshot Booster diffhist +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) | ||||
| 21:53 | Street Brawl diffhist +2 ~2026-CombatMidBoss1078 talk | ||||
29 August 2026
28 August 2026
| 23:21 | Weapon Damage diffhist +18 Gammaton32 talk contribs (→NPCs: added base turret) | ||||
25 August 2026
| m 22:25 | Module:Icon/data diffhist −69 Mgpt talk contribs | ||||
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18:23 | Street Brawl 2 changes history +22 [~2026-VelocityWalkerMelee990; Gammaton32] | |||
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18:23 (cur | prev) 0 Gammaton32 talk contribs (→Other differences) | ||||
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18:20 (cur | prev) +22 ~2026-VelocityWalkerMelee990 talk (→Other differences: . If a player gets more than 12 items, the lower tier items get hidden, not the older items. Tier 4 items are prioritized to be shown over T1. Also adjusted the wording a bit towards the end) Tag: Visual edit | ||||
24 August 2026
| 19:46 | Street Brawl diffhist +19 ~2026-SprintKevlarRicochet983 talk (→Item Draft: clarifying that items are offered, not automatically obtained. also applies to rare (higher tier) items.) | ||||
23 August 2026
| 23:38 | Template:PI/styles.css diffhist +339 Vergir talk contribs (Use the sitewide scaling color tokens instead of hardcoded colors, so the values adapt to light mode (with help from vergir-bot LLM)) | ||||
| 09:59 | Status Effects diffhist 0 ~2026-ShotHighDash974 talk (→Silence: Changed Line as Giest Gets Silence on T2, not T3) | ||||
22 August 2026
| b 21:50 | Data:Lang en.json diffhist +84 Deadbot talk contribs (Deadbot v1.17.0-6684) | ||||
| b 21:50 | Data:ItemData.json diffhist −1 Deadbot talk contribs (Deadbot v1.17.0-6684) | ||||
| b 21:50 | Data:ItemCards.json diffhist −1 Deadbot talk contribs (Deadbot v1.17.0-6684) | ||||
21 August 2026
| 18:43 | Health diffhist −330 Gammaton32 talk contribs (→Sources: automated table) | ||||
| 18:42 | Weapon Damage diffhist −351 Gammaton32 talk contribs (→Sources: automated table) | ||||
20 August 2026
| b 20:10 | Data:Lang en.json diffhist +61 Deadbot talk contribs (Deadbot v1.17.0-6683) | ||||
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19:04 | Weapon Damage 2 changes history +158 [Gammaton32 (2×)] | |||
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19:04 (cur | prev) +66 Gammaton32 talk contribs (→Crit Multiplier: alt fire) | ||||
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16:04 (cur | prev) +92 Gammaton32 talk contribs (→Sources: egg) | ||||
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16:03 | Health 2 changes history +89 [Gammaton32 (2×)] | |||
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16:03 (cur | prev) −8 Gammaton32 talk contribs (→Sources) | ||||
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16:03 (cur | prev) +97 Gammaton32 talk contribs (→Sources: egg) | ||||
| 16:01 | Ability Cooldown diffhist +97 Gammaton32 talk contribs (→Sources of Ability Cooldown Reduction: egg) | ||||
19 August 2026
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08:27 | Weapon Damage 5 changes history +559 [Gammaton32 (2×); Sleuth (3×)] | |||
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08:27 (cur | prev) 0 Sleuth talk contribs (→Melee Damage) | |||
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01:46 (cur | prev) −3 Gammaton32 talk contribs (→Melee Damage) Tag: Visual edit | ||||
| m |
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01:46 (cur | prev) +18 Sleuth talk contribs (→Melee Damage) | |||
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01:46 (cur | prev) +125 Gammaton32 talk contribs (→Melee Damage: correction) Tag: Visual edit | ||||
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01:19 (cur | prev) +419 Sleuth talk contribs (→Melee Damage) | ||||