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10 September 2026
- Protection log 20:52 Gammaton32 talk contribs protected Data:AbilityCards.json [Edit=Allow bots, moderators, and administrators] (indefinite) [Move=Allow bots, moderators, and administrators] (indefinite) (bot-only page) (hist) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist Data:AbilityCards.json 20:33 −48 Joe Rippa talk contribs (Undo revision 146605 by Joe Rippa (talk) it's redundant) Tag: Undo
- diffhist Data:AbilityCards.json 20:31 +48 Joe Rippa talk contribs (test to see if this is the issue or just redundant)
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Ability Duration 17:09 +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
- diffhist Ability Duration 16:06 +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
6 September 2026
- diffhist m Health 20:56 −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
- diffhist Health 00:38 +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit