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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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14 September 2026
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00:34 | Module:AbilityTable 2 changes history +3,658 [~2026-DurationAmmoMelee1155 (2×)] | |||
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00:34 (cur | prev) +3 ~2026-DurationAmmoMelee1155 talk (scalingspirit: Upgrades column instead of Notes (with help from vergir-bot LLM)) | ||||
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00:18 (cur | prev) +3,655 ~2026-DurationAmmoMelee1155 talk (Per-prop Spirit scaling: pass card prop labels to renderers (with help from vergir-bot LLM)) | ||||
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00:33 | Module:AbilityTable/ComplexRenderers 2 changes history +4,603 [~2026-DurationAmmoMelee1155 (2×)] | |||
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00:33 (cur | prev) −2 ~2026-DurationAmmoMelee1155 talk (RenderSpiritScaling: upgrades go to an Upgrades cell with {{Ss}} totals; drop "+" on additive deltas (with help from vergir-bot LLM)) | ||||
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00:17 (cur | prev) +4,605 ~2026-DurationAmmoMelee1155 talk (RenderSpiritScaling: list every scaling prop with card labels and {{Ss}}, per-prop upgrade notes (with help from vergir-bot LLM)) | ||||
| 00:19 | Module:AbilityTable/Lists diffhist +173 ~2026-DurationAmmoMelee1155 talk (Exclude zero-scale Bloodscent and Eternal Night from scalingspirit (with help from vergir-bot LLM)) | ||||
13 September 2026
| 00:10 | Neutral diffhist +549 ~2026-LaneFireUrn1085 talk (→Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer) | ||||
12 September 2026
| 23:49 | Neutral diffhist +196 ~2026-LaneFireUrn1085 talk (→Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate) | ||||
| 15:58 | Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata) | ||||
| 15:48 | Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop) | ||||
| 12:41 | Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) | ||||
10 September 2026
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19:42 | Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)] | |||
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19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist) | ||||
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19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo | ||||
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19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often) | ||||
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19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page) | ||||
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19:38 | Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)] | |||
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19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.) | ||||
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19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively) | ||||
| 18:31 | Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive) | ||||
9 September 2026
| 07:45 | Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet) | ||||
| 03:43 | Heroic Aura diffhist +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) | ||||
8 September 2026
| 17:42 | Module:AbilityTable/Notes diffhist +24 ~2026-RejuvenatorPowerTransit1020 talk | ||||
| 17:29 | Graves diffhist +184 ~2026-RejuvenatorPowerTransit1020 talk (→Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) | ||||
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02:47 | Spirit Rend 2 changes history +145 [~2026-AlchemicalParryHigh1114 (2×)] | |||
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02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (→Notes) Tag: Visual edit | ||||
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02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (→Notes: true) Tag: Visual edit | ||||
| 01:46 | Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) | ||||