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  • Category:Module:Icon ERROR (category Tracking categories)
    This category tracks pages using entries that do not exist in Module:Icon....
    6 members (0 subcategories, 0 files) - 23:56, 15 May 2026
  • Category:Template:See also ERROR (category Tracking categories)
    This category tracks pages using {{See also}} without any provided articles....
    0 members (0 subcategories, 0 files) - 21:07, 23 July 2026
  • passive buffs and additional active abilities. Items are split into three categories; the two damage types, Weapon and Spirit, and Vitality for defense. These...
    6 KB (820 words) - 21:44, 17 July 2026
  • that don't have their own article. For more characters, see Category:Characters and Category:Groups. Main article: The Deep The Adversary is a creature...
    20 KB (2,427 words) - 02:22, 12 August 2026
  • image)) end end -- -- Tracking categories -- local function needsHorizontalLists() if border == 'subgroup' or args.tracking == 'no' then return false...
    13 KB (1,742 words) - 00:06, 26 August 2024
  • (accessible via Sandbox or during a normal game). You can create custom categories for items with unique names and descriptions that can be independently...
    19 KB (2,689 words) - 01:11, 29 June 2025
  • sounds Yamato's Flying Strike now stops tracking targets that teleport Shiv's Killing Blow now stops tracking targets that teleport McGinnis melee animation...
    26 KB (3,466 words) - 03:05, 19 August 2025
  • items. Adding logic to make default build categories double height when they go over 9 items in one category. Matches that are safe to abandon now use...
    32 KB (4,666 words) - 22:35, 14 July 2025
  • :tag('th'):wikitext('Category'):done() :tag('th'):wikitext('Stat change'):done() createTable:node(createTableHeader) -- Track rowspans for items with...
    13 KB (1,270 words) - 22:29, 6 September 2026
  • free. It will allow you to track your contributions, and grants additional permissions. Look through the maintenance categories to see what issues need resolving...
    2 KB (182 words) - 17:48, 25 July 2026
  • {{HeroIcon|Siphon Life}} will also work). Icons that fail to render are added to Category:Module:Icon ERROR....
    1 KB (154 words) - 02:22, 23 May 2026
  • for _, category in ipairs(CATEGORY_ORDER) do if live[category] then tiers[category] = 0 elseif earliest[category] then ...
    9 KB (1,113 words) - 07:54, 10 August 2026
  • ION_ENEMY", "projectileInfo": { "TrackingDuration": 1, "TrackingStartTime": 1, "TrackingEndTime": 2, "GravityScale": 0.5, ...
    118 KB (9,984 words) - 22:39, 6 July 2026
  • will automatically be sold to make room for your next purchase. Build Categories can now be marked as Optional, which show up differently in the build...
    76 KB (11,163 words) - 20:10, 1 February 2026
  • Improved Spirit: Health increased from 100 to 125 Silence Glyph: No longer a tracking projectile using a unit target, releases an aim-based projectile that silences...
    39 KB (5,512 words) - 22:45, 8 July 2025
  • Custom text 1, Custom text 2 Incorrect usage of this template is tracked in Category:Template:See also ERROR....
    720 bytes (86 words) - 21:01, 23 July 2026
  • currently selected build category, or if they are already present in that category, remove them. You can add multiple categories with custom names and descriptions...
    897 KB (112,505 words) - 21:50, 22 August 2026
  • Custom text 1, Custom text 2 Incorrect usage of this template is tracked in Category:Template:See also ERROR....
    767 bytes (80 words) - 21:13, 23 July 2026
  • "value": true, "description": "Convar for toggling foot lock ground tracking." }, "animgraph_footlock_use_hip_shift": true, "animgraph_footstep_...
    309 KB (42,926 words) - 18:10, 11 September 2026