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There is a page named "Stat" on The Deadlock Wiki. See also the other search results found.
- functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'. The game will now let you...14 KB (1,926 words) - 01:01, 29 June 2025
- Party-only, All Team or Chat Disabled (if using discord or other programs) Spirit stat has now been renamed to Spirit Power with updated icon Top bar now highlights...12 KB (1,751 words) - 00:55, 29 June 2025
- in the circle. The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if...2 KB (222 words) - 17:50, 6 June 2026
- Victor: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) Victor: Shocking Reanimation radius increased...18 KB (2,308 words) - 00:48, 26 March 2026
- 10% May 22, 2026 Fixed the following Enhanced Items not maintaining their stats from components: Opening Rounds, Tankbuster, Kinetic Dash, Radiant Regeneration...9 KB (0 words) - 17:54, 30 June 2026
- "Citadel_Player_Level_StatIncreases": "Stat Increases", "Citadel_Player_Level_StatMax": "Rewards max at Boon 35", "Citadel_Player_Level_Stat_Rewards": "Stat Increases"...897 KB (112,505 words) - 21:50, 22 August 2026
- 'color:var(--color-subtle)')) end -- Numeric value of a stat, used for sorting local function stat_sort_value(value) if type(value) == "table" then value...15 KB (2,010 words) - 19:54, 10 September 2026
- chat visibility. Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased...22 KB (2,923 words) - 01:50, 29 June 2025
- a better word) information that is explicitly included in the game. Like stats, map timings, souls, etc. I'm just concerned that the more strategy-related...2 KB (215 words) - 18:17, 19 May 2026
- Vergir • Resolved Icons are white, making them hard to see against light background https://imgur.com/a/63GoudP fixed in this diff just gotta wait for...398 bytes (38 words) - 17:17, 23 July 2026
- Retrieves a specific stat value for Misc. Handles both simple and nested calls. -- {{#invoke:MiscData|get_misc_var|MISC_KEY|STAT_KEY_1|STAT_KEY_2|...|SIG_FIGS}}...4 KB (525 words) - 16:02, 27 May 2026
- Retrieves a specific stat value for a given NPC. Handles both simple and nested calls. -- {{#invoke:NpcData|get_npc_var|NPC_KEY|STAT_KEY_1|STAT_KEY_2|...|SIG_FIGS}}...4 KB (528 words) - 15:24, 7 February 2026
- Sylphoid/Infobox stat Sylphoid/Sandbox Sylphoid/Sandbox/Movement Sylphoid/common.css Sylphoid/common.js Sylphoid/minerva.css Sylphoid/vector.css stat review: rapid...3 KB (299 words) - 08:14, 10 December 2024
- in the circle. The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if...15 KB (17 words) - 12:31, 14 July 2026
- HARDCODED REJUV BUFF STATS AS THEY NOW EXIST IN NpcData -- Returns a value related to the Rejuvenator. -- Some values (e.g., buff stats like 'MaxHP') are...7 KB (1,033 words) - 14:21, 29 July 2026
- pairs(spirit_scaling) do stats_text = stats_text .. format_spirit_scale(frame, k, hero[k], v) end else stats_text = "-" end return stats_text end local...4 KB (623 words) - 19:05, 30 July 2026
- "AbilityDuration": "Ability Duration", "AbilityLifestealPercentHero": "Spirit Lifesteal (stat)", "AbilityLifestealPercentHeroPassive": "Spirit Lifesteal", "ActivatedFireRate":...6 KB (429 words) - 00:04, 7 September 2026
- a feature we currently have planned, as most items have multiple stats and some stats don't have a baseline soul value to be compared against. --Gammaton32...2 KB (275 words) - 20:25, 10 September 2026
- sortHeroes(rows) local tableDefs = { { title = "Base Health Stats", columns = { { label = "Starting", field = "maxHealth"...38 KB (3,668 words) - 18:59, 20 August 2026
- insert(lines, format(param_fmt, counter, stat_index, val)) stat_index = stat_index + 1 seen[key] = true ...29 KB (3,329 words) - 16:48, 5 August 2026