Search results

  • gamemode called Street Brawl, where players fight in one lane over short rounds. Main article: Lore In the world of Deadlock, occult rituals and magic anomalies...
    10 KB (888 words) - 17:03, 7 September 2026
  • health increased from +100 to +130. December 16, 2025 When Armor Piercing Rounds Proc's, Plated Armor can no longer stop the Proc'd Bullet. May 21, 2025...
    819 bytes (0 words) - 21:27, 11 April 2026
  • -5% Bullet resist Now grants +1m/s Sprint speed Now upgrades from Rapid Rounds January 27, 2025 Fire Rate reduced from 22% to 20% August 29, 2024 Now grants...
    2 KB (0 words) - 21:41, 8 March 2026
  • Desmos graph. This is a dynamic list "Bullet Resist". Edit contents. Monster Rounds increases Bullet Resist vs. NPCs by +25%. Escalating Resilience increases...
    6 KB (751 words) - 19:05, 1 September 2026
  • following Enhanced Items not maintaining their stats from components: Opening Rounds, Tankbuster, Kinetic Dash, Radiant Regeneration, Burst Fire, Veil Walker...
    9 KB (0 words) - 17:54, 30 June 2026
  • August 29, 2024 Added new T3 Weapon Item, Headhunter: Requires High-Velocity Rounds....
    2 KB (0 words) - 15:20, 17 December 2025
  • Conditional Move speed reduced from +2m/s to +1.5m/s. Now builds from Rapid Rounds October 24, 2024 Now grants +20% Slow Resistance. September 12, 2024 Now...
    2 KB (0 words) - 23:05, 22 March 2026
  • Ziplines. Each round has its own unique stinger, enough for all 5 possible rounds. Round Victory Plays when a singular round is won. Round Loss Plays when...
    16 KB (331 words) - 10:58, 3 September 2026
  • Source: Minor Update - 06-11-2026 Urn give up time reduced from 75s to 60s Urn bounty reduced by 10% (unreduced for trailing team) Breakables health permanent...
    9 KB (976 words) - 09:12, 24 June 2026
  • Update Changes May 22, 2026 Now upgrades from High-Velocity Rounds (in addition to Long Range). Grants +60% Bullet Velocity. Long range weapon damage reduced...
    3 KB (0 words) - 05:34, 23 May 2026
  • from +22% to +25% Opening Rounds: Weapon Damage reduced from +45% to +30% Opening Rounds: Now upgrades from High-Velocity Rounds (includes it's[sic]The preceding...
    14 KB (1,830 words) - 19:43, 4 May 2026
  • reduced from 15m to 10m and now scales with boons (0.2) Fixed Armor Piercing Rounds doing damage through Petrify. April 10, 2026 Screwjab Dagger no longer takes...
    10 KB (16 words) - 18:27, 25 August 2026
  • Range (m) Falloff End Range (m) Crit Bonus Scale (%) Bullet Radius (cm) Rounds Per Second At Max Spin Spin Acceleration Spin Deceleration Max Health Health...
    1 KB (175 words) - 22:49, 27 July 2026
  • Camps: 354s Fixed a bug causing AP Rounds to reduce damage on targets with negative resist When Armor Piercing Rounds Proc's, Plated Armor can no longer...
    9 KB (1,322 words) - 20:30, 1 February 2026
  • shrines and base guardians redesigned Troopers redesigned New hero voting rounds over the following 3 weeks UI, post-game screen and settings overhaul Map...
    47 KB (245 words) - 18:32, 9 September 2026
  • Item Audio Belt Fed Helloo rate of fire! Detention Rounds They're gonna stand there and weep while you shoot 'em....
    57 KB (622 words) - 20:10, 11 August 2026
  • from 25% to 30% Headshot Booster: Cooldown increased from 6s to 8s Monster Rounds: Out of Combat regen reduced from 1.5 to 1 Restorative Shot: Weapon Damage...
    11 KB (1,480 words) - 02:58, 29 June 2025
  • Thumbnail for File:High-Velocity Rounds.png
    (200 × 200 (71 KB)) - 22:31, 6 June 2025
  • Speed, or +40% Minions Fire Rate. High-Velocity Rounds High-Velocity Mag renamed to High-Velocity Rounds. Cost increased from 500 to 800. Bullet Velocity...
    76 KB (11,163 words) - 20:10, 1 February 2026
  • 'Knockdown', }, ['monster rounds'] = { aliases = {}, title = 'Monster Rounds', type = 'negative', iconfile = 'Monster Rounds.png', link =...
    5 KB (567 words) - 06:45, 22 July 2026