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There is a page named "Stat" on The Deadlock Wiki. See also the other search results found.

  • optional passive1_chargeup passive1_chargeup If the passive has a charge-up stat. Number optional passive1_description passive1_description no description...
    30 KB (60 words) - 16:05, 15 July 2026
  • Permanent Buffs granted Stat LVL 1 (0 min) LVL 2 (10 min) LVL 3 (30 min) Fire Rate +1.5% +2% +2.5% Max Ammo +3% +5% +7% Cooldown Reduction +0.5% +0.75%...
    3 KB (80 words) - 02:37, 28 July 2026
  • specific stats. Heroes can hold up to 16 individual items at a time, so long as they conform to their categories and Flex Slots. Some hero stats are also...
    4 KB (375 words) - 22:19, 28 September 2024
  • Wiki Table syntax ({| |}) as it breaks templates. {{Tooltip|text=Scaling Stats|hover= <table class="wikitable" style="margin:0; width:100%"> <tr> <th>Level</th>...
    268 bytes (161 words) - 15:29, 28 July 2026
  • Heroes Items Mechanics Updates Map Lore Street Brawl Movement Community Tools Stats...
    2 KB (12 words) - 14:15, 25 July 2026
  • infobox-h-skeleton .sk-tag { width: 70px; height: 17px; } .infobox-h-skeleton .sk-stat { width: 80px; height: 19px; }...
    888 bytes (113 words) - 15:28, 3 June 2026
  • Name  Cost Category Stat change Active Reload 1,600 Weapon +16% Bullet lifesteal Frenzy 6,400 Weapon...
    4 KB (28 words) - 13:34, 22 August 2026
  • Base Stats Upgrades...
    1 KB (3 words) - 16:12, 26 October 2024
  • Example where translation exists for english: {{#invoke:Lang|get_string|StatDesc_CritDamageBonusScale|lang_code_override=en|fallback_str=Crit Damage Bonus...
    1 KB (140 words) - 18:52, 12 October 2024
  • */ .ability-section .ac-header-attrs p { display: none; } /* Push the stat down so it sits cleanly below the scaling icon */ .ability-section .ac-header-attrs...
    9 KB (1,189 words) - 12:40, 3 August 2026
  • Infobox automatically with data from Data:HeroData.json, including base stats and scaling from Levels (Boons) or Spirit Power. Rendering is handled by...
    7 KB (216 words) - 19:48, 19 August 2026
  • Wiki Table syntax ({| |}) as it breaks templates. {{Tooltip|text=Scaling Stats|hover= <table class="wikitable" style="margin:0; width:100%"> <tr> <th>Level</th>...
    2 KB (155 words) - 04:29, 16 January 2026
  • Weapon Stats Damage Per Second: Bullet Damage: Ammo: Bullets per sec: Reload Time: Bullet Velocity: Light Melee: Heavy Melee: Spirit Stats Health: Health...
    4 KB (0 words) - 10:40, 4 June 2026
  • [view] [edit] [history] [purge] This template allows you to display item stats automatically using the game files. It pulls data directly from Data:ItemData...
    475 bytes (338 words) - 20:53, 9 February 2026
  • effect per level and increasing their stats. Most abilities are effected by Spirit Power. Heroes have set base stats that they can improve through leveling...
    4 KB (362 words) - 23:04, 19 September 2024
  • Guardian Stats Health Base Health: 5500 Health Regen: 0 Damage Resist: 75 → -50% Bullet Resist: 0% Spirit Resist: 0% Damage Damage: 16 DPS: 28 Range: 1500...
    4 KB (123 words) - 19:19, 27 August 2026
  • "Name": "Eternal Gift", "Description": "Periodically gain a random permanent stat buff.", "Cost": 9999, "Tier": 5, "Slot": "Armor", "Activation": "Passive"...
    442 KB (36,520 words) - 21:50, 22 August 2026
  • optional passive1_chargeup passive1_chargeup If the passive has a charge-up stat. Number optional passive1_description passive1_description no description...
    8 KB (54 words) - 19:12, 28 June 2026
  • template uses CSS found at WeaponCard/styles.css. This template displays weapon stats. Recommended to use key parameter for hero key instead of an unnamed 1st...
    1 KB (151 words) - 19:33, 11 April 2026