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  • any restrictions upon movement; this allows for free velocity redirection with Ziplines and makes for a very potent movement tool if you are knowledgeable...
    2 KB (187 words) - 17:41, 25 August 2026
  • full actionability afterwards. True Heavy Melee Cancels can only be executed with certain active items. A False Heavy Melee Cancel cancels the Heavy Melee...
    4 KB (382 words) - 14:33, 19 June 2026
  • after the other as the queue fills up. We are excited to start playtesting with you all."...
    5 KB (83 words) - 17:19, 27 August 2026
  • casting the spell Audio loops on the hook Audio plays when the hook connects with an enemy hero Audio loops on Yamato while flying towards the latched unit...
    8 KB (287 words) - 18:32, 25 August 2026
  • when launching to an enemy hero Audio plays when Shiv hits an enemy hero with killing blow If killing blow instantly kills an enemy hero, a different audio...
    8 KB (251 words) - 18:17, 25 August 2026
  • damaging stomp on the ground, an audio is added that plays simultaneously with the normal one Audio loops on the launched unit while airborne Audio plays...
    9 KB (241 words) - 03:20, 15 September 2026
  • momentum. The air dash momentum you had before the teleport will be carried with you....
    990 bytes (85 words) - 17:44, 25 August 2026
  • increased from 1 to 1.5. Siphon Life range now scales with Spirit Power (0.05). Siphon Life damage scaling with Spirit Power increased from 0.4 to 0.5. Seismic...
    20 KB (17 words) - 18:42, 2 August 2026
  • casting the spell Audio plays at the start of the tornado If you hit an enemy with the tornado, an audio will play Audio plays when the tornado ends After getting...
    10 KB (274 words) - 18:07, 25 August 2026
  • regular dash, air dash and Dash Jumping. However, with the Vitality Item Stamina Mastery, and combined with Slide Bunnyhopping, IAD's becomes significantly...
    1 KB (155 words) - 13:14, 11 September 2026
  • the spell Audio loops while on ball form Audio plays when the ball collides with a surface Viscous' voice lines that play in specific situations. Audio plays...
    11 KB (249 words) - 18:26, 25 August 2026
  • which uses a unique audio If you hold the middle mouse you can push allies with the cart instead, which uses a unique audio Audio plays when the cart expires...
    10 KB (365 words) - 14:39, 13 September 2026
  • requires: using abilities, shooting, or being within proximity of an enemy hero with line of sight (walls block this). Exception: Haze's Smoke Bomb allows using...
    4 KB (506 words) - 00:52, 10 July 2026
  • key pressed is towards the wall, you will have an upwards angled Wall Jump, with high vertical velocity but low horizontal velocity. This type of Wall Jump...
    3 KB (442 words) - 15:53, 31 January 2026
  • plays if the spell successfully hits an enemy Successfully hitting an enemy with the spell will also give Celeste charges that will buff her spirit damage...
    12 KB (378 words) - 14:39, 13 September 2026
  • a short delay, you shoot enemies in all directions in a spherical radius with perfect accuracy, essentially acting as one large hitbox. Movement during...
    3 KB (427 words) - 17:51, 25 August 2026
  • the entire team will lose access to the mid-boss buff. Killing a player with a Rejuvenator credit does not appear as a kill in the HUD and does not grant...
    5 KB (557 words) - 15:06, 18 July 2026
  • area. The link between your drones shares a portion of the damage you take with a random rooted enemy. x0.65 45 DPS 33% Damage Share 1 -30% Weapon Damage...
    5 KB (410 words) - 21:25, 25 August 2026
  • u/s in the air. With the Weapon Item Melee Charge, the peak speed is 1125 u/s on the ground and 1195 u/s while stationary in the air. With the upgrade, Crushing...
    5 KB (723 words) - 15:23, 31 January 2026
  • was the co-founder of Hopoo Games and has since been hired by Valve, along with other former Hopoo Games' staff. Hopoo is the lead developer of the heroes...
    2 KB (276 words) - 23:46, 18 August 2026