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- hitbox. While in windup, yellow and orange particle effects will be emitted from your fist and a noticeable sound effect will be played for all players. If...5 KB (723 words) - 15:23, 31 January 2026
- rating, players were further assigned a subrating from I to VI, with VI the highest subrating. The ratings, from lowest to highest were:...14 KB (405 words) - 23:53, 30 July 2026
- testing to obtain the un-rounded scaling values. Flat bonus spirit power from all sources is added equally to the player's current spirit power (unlike...6 KB (646 words) - 14:04, 3 September 2026
- nullified by dropping from the transit line, you can utilize wall jumps after a Zip Dash to travel further. To execute, drop from the transit line and perform...1 KB (180 words) - 14:25, 19 June 2026
- around half a second. During this, you are not actionable and are locked out from performing anything. Once executed, you will be in a grounded state. In order...2 KB (232 words) - 13:38, 19 June 2026
- include; Slide Conservation Dash Jumping Any other action will lock you out from jumping during the slide (e.g. Dash Sliding will not allow you to jump)....1 KB (197 words) - 00:48, 22 June 2026
- reduced from 0.75/sec to 0.6/sec Yoshi on Deadlock forum - Time delay before sprint starts working after hero/neutral interaction reduced from 4s to 3s...4 KB (342 words) - 16:08, 10 July 2026
- coefficient on the ground. The term Superglide comes from the similarly named and executed movement technique from the game Apex Legends. Superglides are incredibly...1 KB (180 words) - 07:46, 25 January 2026
- Transit Line, you gain acceleration. This acceleration allows you to gain speed from attaching, enabling techniques such as Zip Dashes to be executed effectively...2 KB (220 words) - 14:31, 19 June 2026
- during this window results in a regular jump from the Transit Line with the added benefit of no air drag from the crouch dismount. This is very useful in...859 bytes (85 words) - 14:25, 19 June 2026
- 2024 Health per boon reduced from 41 to 36. Shotgun damage per pellet reduced from 4.5 to 4. Shotgun falloff start reduced from 18m to 16m. Scalding Spray...5 KB (5 words) - 18:50, 25 August 2026
- pedestrian ideas at the highest level. That makes you a master craftsman, but far from a visionary." The Doorman's in-game voice line (killed McGinnis) - "I do...21 KB (2,779 words) - 18:03, 25 August 2026
- Item Tech is movement tech that is only available by buying a specific item from the shop. Usually, item tech is performed with an active item that is movement...615 bytes (83 words) - 20:42, 1 July 2026
- increased from 1.8 to 2.0. Now has +2 Out of Combat Regen (from components). Bullet Resist increased from 8% to 10%. Spirit Resist increased from 8% to 10%...438 bytes (0 words) - 06:53, 23 May 2026
- God's green Earth. Jacob Lash is an asshole. Lash knows exactly what he wants from the Patrons. His motivation in the ritual seems to be to prove his greatness...29 KB (3,573 words) - 18:01, 25 August 2026
- reduced from -20% to -14%. May 23, 2024 Moved from T3 to T2. Duration reduced 5s to 3.5s. Cooldown increased from 25s to 40s. Bullet Resist reduced from 25%...5 KB (0 words) - 07:39, 23 May 2026
- reduced from 100 to 75. Spirit scaling reduced from 1.0 to 0.7. Cooldown increased from 30s to 42s. March 6, 2026 Damage spirit scaling increased from 0.6...4 KB (0 words) - 21:27, 11 April 2026
- increased from 28m to 32m. June 17, 2025 Cooldown increased from 30s to 60s May 19, 2025 Heal reduced from 25% to 20% May 8, 2025 Cost increased from 3000 to...4 KB (0 words) - 19:33, 4 May 2026
- 2025 Cooldown increased from 34s to 45s. Barrier scaling per boon reduced from 10 to 8. November 21, 2025 Cooldown increased from 32s to 34s. October 24, 2025...4 KB (0 words) - 06:47, 23 May 2026