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  • split with all nearby players (including players that have done damage to it within 20s). Nearby players get 40% and the rest is split evenly with all 6...
    9 KB (0 words) - 00:44, 14 August 2026
  • Bullet Damage is a stat that heroes start with, increasing with boons. It can also be increased by items through the Weapon Damage stat. Values referenced...
    742 bytes (87 words) - 21:11, 11 August 2026
  • scales with cooldown again. Spirit power scaling reduced from 0.33 to 0.3. October 10, 2024 Pulse interval is now fixed and does not get reduced with cooldown...
    2 KB (0 words) - 07:45, 23 May 2026
  • 25% to 10%. Fire Rate now scales with Boons (1.25%). Health Bonus reduced from 250 to 100. Health Bonus now scales with Boons (11). May 21, 2025 Bonus health...
    2 KB (0 words) - 05:36, 23 May 2026
  • 32s. October 2, 2025 Barrier reduced from 350 to 140. Barrier now scales with Boons (10 scaling) May 19, 2025 Cooldown reduced from 32s to 28s Barrier...
    4 KB (0 words) - 06:47, 23 May 2026
  • timing window where if you kill it with a Heavy Melee, you will receive 4 Golden Statue buffs. Alternatively, a last hit with Light Melee will only give 1 Golden...
    2 KB (0 words) - 04:14, 12 June 2026
  • 75% to 65%. Ava T2 speed increased from +35% to +45%. Ava now can now meow with m1. Return to Shadows cooldown increased from 80s to 90s. Fixed Leaping Slash...
    13 KB (16 words) - 17:38, 25 August 2026
  • Resistance. May 27, 2025 Cooldown increased from 0.7s to 0.8s. Fixed various bugs with stat stealing and Capacitor/ Debuff Remover. May 21, 2025 Max HP Steal Per...
    4 KB (0 words) - 14:52, 15 April 2026
  • person hitting the crystal. August 8, 2025 Rejuv now drops 1 crystal again, with each heavy melee hit granting a credit to the team (up to 3 for first midboss...
    4 KB (0 words) - 16:45, 29 July 2026
  • increased from 0.3 to 0.4. September 4, 2025 No longer scales with Spirit Power (0.17) Now scales with Boons (0.3) May 19, 2025 Charge up range reduced from 35m...
    5 KB (0 words) - 01:33, 23 August 2026
  • NW to -15% NW) Rift Troopers drop no souls when killed Rift Troopers spawn with 100% extra health and damage (they also look larger and have custom VFX)...
    4 KB (0 words) - 09:12, 14 July 2026
  • and given out, with a minimum amount given per second of 1 soul. The new system drains 0.5% (of the remaining souls) + 1.6 (scales with the 8% bounty growth...
    9 KB (0 words) - 22:33, 28 July 2026
  • Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced. At defined locations around the map...
    5 KB (0 words) - 20:55, 29 November 2025
  • Resist Reduction reduced from -12% to -8%. October 10, 2024 Fixed it stacking with Escalating Exposure....
    549 bytes (0 words) - 15:32, 22 November 2025
  • 6s January 30, 2026 Now provides +40 Health. May 19, 2025 No longer scales with Spirit Power Now upgrades to a new T3 Spirit Item, Radiant Regeneration May...
    923 bytes (0 words) - 07:39, 23 May 2026
  • Fire Rate reduced from 25% to 22%. May 27, 2025 Fixed an interaction bug with Split Shot. May 19, 2025 Chargeup time increased from 10s to 14s May 11,...
    1 KB (0 words) - 07:50, 23 May 2026
  • increased from 20% to 22%. March 6, 2026 Heavy Melee Bonus damage now works with heavy melee abilities July 29, 2025 Bullet Resistance reduced from 20% to...
    1 KB (0 words) - 21:08, 28 July 2026
  • reduced from +10% to +8%. March 10, 2026 Will now only unit target when used with alt cast. March 6, 2026 Now has a unit target option where it will vacuum...
    1 KB (0 words) - 07:52, 23 May 2026
  • Vitality item After you die, you will respawn in 4 seconds where you died with 40% of your Max Health Cooldown: 220s Innately grants +20% Weapon Damage...
    1 KB (0 words) - 00:46, 8 November 2024
  • Ability Range reduced from +8% to +6%. January 30, 2026 Burn DPS now scales with spirit power (0.05). October 2, 2025 Now goes on cooldown for half the normal...
    1 KB (0 words) - 22:47, 28 July 2026