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- effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card x0.55 45 Damage Each suit provides...3 KB (202 words) - 14:21, 28 September 2024
- the public domain by its creator. {{Fair use}} — non-free media claimed under fair use. {{Trademark}} — logos, wordmarks, and other trademarked material...337 bytes (168 words) - 21:35, 1 August 2026
- regeneration and enemies are slowed. Objectives becomes Invulnerable and Frozen under Frozen Shelter x0 90 Health Regen -0% Fire Rate 35% Move Speed 0% Max Health...4 KB (375 words) - 22:19, 28 September 2024
- regeneration and enemies are slowed. Objectives becomes Invulnerable and Frozen under Frozen Shelter x0 90 Health Regen -0% Fire Rate 35% Move Speed 0% Max Health...14 KB (10,575 words) - 19:04, 25 August 2026
- boxed note describing how an ability interacts with an item or mechanic. Under the hood it is a fancy wrapper around {{IconBox}}. To use this template,...3 KB (259 words) - 10:20, 2 August 2026
- tiers from Data:ItemData.json, hero names from Data:HeroData.json. Place it under a section heading (the template supplies the intro and the per-tier content...4 KB (350 words) - 20:31, 1 August 2026
- tiers from Data:ItemData.json, hero names from Data:HeroData.json. Place it under a section heading (the template supplies the intro and the per-tier content...1 KB (356 words) - 20:31, 1 August 2026
- class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", "Cost": 1600, "Tier": 2, "Slot":...442 KB (36,520 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...1.19 MB (112,821 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...977 KB (106,461 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...954 KB (107,539 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...997 KB (115,718 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...969 KB (122,678 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...929 KB (116,221 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...992 KB (123,167 words) - 21:50, 22 August 2026
- after the first one dies, like Walkers) Shrines attack no longer hits heroes under the shrine Super troopers bonus DPS increased from +40% to +60% (the upgraded...85 KB (10,846 words) - 19:06, 1 May 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...1.02 MB (158,531 words) - 21:50, 22 August 2026
- world, becoming invisible and damage immune. The first action taken while under the effect gains \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E...894 KB (151,331 words) - 21:50, 22 August 2026