Spirit Damage: Difference between revisions

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'''Spirit Damage''' is a form of damage dealt by some [[Ability|abilities]] and [[items]]. It is modifiable by obtaining [[Spirit Power]], and scales with the respective ability or item's [[Spirit Power#Spirit Power Scaling|Spirit Scaling]]. Certain items will deal additional Spirit Damage if a condition is met.
'''Spirit Damage''' is a form of damage dealt by most [[Ability|abilities]] and some [[items]]. It is modifiable by obtaining [[Spirit Power]], and scales with the respective ability or item's Spirit [[Scaling]]. Certain items will deal additional Spirit Damage if a condition is met.
{{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}}
{{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}}
== Target Modifiers ==
=== Spirit Resistance ===
{{Main|Damage Resistance}}
Incoming damage is reduced by the target's '''Spirit Resist''' and increased by the attacker's '''Spirit Resist Reduction'''. These stats stack multiplicatively. For a detailed breakdown on how multiple items stack, see the main page.


== NPCs ==
== NPCs ==
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== Sources ==
== Sources ==
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner. (Not a comprehensive list)  
See [[Spirit Power#Sources]] for a list of sources of Spirit Power (that therefore increase Spirit Damage).
* {{ItemIcon|Alchemical Fire}} deals increasing Spirit Damage per second in an area.
 
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner (not a comprehensive list):
* {{ItemIcon|Alchemical Fire}} deals up to {{#invoke:ItemData|get_prop|Alchemical Fire|DPSMax|Value}} Spirit Damage per second in an area.
* {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds.
* {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds.
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump.
* {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second.
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]).
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s (scaling with Spirit Power).
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s (scaling with Spirit Power).
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second.
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second.


See also [[Spirit Power]] for a list of items that grant Spirit Power and abilities that scale Spirit Damage.
== Navigation ==
 
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