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'''Spirit Damage''' is a form of damage dealt by | '''Spirit Damage''' is a form of damage dealt by most [[Ability|abilities]] and some [[items]]. It is modifiable by obtaining [[Spirit Power]], and scales with the respective ability or item's Spirit [[Scaling]]. Certain items will deal additional Spirit Damage if a condition is met. | ||
{{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}} | {{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Damage}} | ||
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=== Spirit Resistance === | === Spirit Resistance === | ||
{{Main|Damage Resistance}}Incoming damage is reduced by the target's '''Spirit Resist''' and increased by the attacker's '''Spirit Resist Reduction'''. These stats stack multiplicatively. For a detailed breakdown on how multiple items stack, see the main page. | {{Main|Damage Resistance}} | ||
Incoming damage is reduced by the target's '''Spirit Resist''' and increased by the attacker's '''Spirit Resist Reduction'''. These stats stack multiplicatively. For a detailed breakdown on how multiple items stack, see the main page. | |||
== NPCs == | == NPCs == | ||
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== Sources == | == Sources == | ||
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner | See [[Spirit Power#Sources]] for a list of sources of Spirit Power (that therefore increase Spirit Damage). | ||
* {{ItemIcon|Alchemical Fire}} deals | |||
There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner (not a comprehensive list): | |||
* {{ItemIcon|Alchemical Fire}} deals up to {{#invoke:ItemData|get_prop|Alchemical Fire|DPSMax|Value}} Spirit Damage per second in an area. | |||
* {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds. | * {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds. | ||
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump. | * {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second. | ||
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s | * {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]). | ||
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s. | |||
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second. | * {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second. | ||
== Navigation == | |||
{{Stat navbox}} | {{Stat navbox}} | ||