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| '''Spirit Power''' is a [[stats|stat]] that increases the effectiveness of [[Ability|abilities]] and [[items]]. In addition to increasing [[Spirit Damage]], Spirit Power can also increase miscellaneous ability attributes that are not otherwise broadly covered by [[spirit|spirit stats]]. Spirit Power is generally useful on all heroes, but some will benefit much more than others due to better scaling coefficients. | | '''Spirit Power''' is a [[stats|stat]] that increases the effectiveness of [[Ability|abilities]] and [[items]]. In addition to increasing Spirit Damage, Spirit Power can also increase miscellaneous ability attributes that are not otherwise broadly covered by [[spirit|spirit stats]]. Spirit Power is generally useful on all heroes, but some will benefit much more than others due to better scaling coefficients. |
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| | {{#ev:youtube|lLwVMFC-nhQ|360|description=Video explaining Spirit Power and Spirit Damage}} |
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| == Spirit Power Scaling == | | == Spirit Power Scaling == |
| [[File:Spirit scaling icon.png|alt=A box that says 79 damage in white text and a purple arrow and star indicating the damage is increased with spirit power.|thumb|The upward trending purple arrow and spirit star indicate this damage is increased by spirit power.]] | | [[File:Spirit scaling icon.png|alt=A box that says 79 damage in white text and a purple arrow and star indicating the damage is increased with spirit power.|thumb|The upward trending purple arrow and spirit star indicate this damage is increased by spirit power.]] |
| When an ability or item can be scaled by spirit power it will be indicated with a purple upward trending arrow and the spirit star icon. The effectiveness of spirit power on a given ability is based on its spirit power coefficient shown after the spirit scaling icon e.g. {{Ss|0.5}}. Using that spirit power coefficient, spirit damage can be represented with the formula: | | When an ability or item can be [[Scaling|scaled]] by spirit power it will be indicated with a purple upward trending arrow and the spirit star icon. The effectiveness of spirit power on a given ability is based on its spirit power coefficient shown after the spirit scaling icon e.g. {{Ss|0.5}}. Using that spirit power coefficient, spirit damage can be represented with the formula: |
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| <math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math> | | <math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math> |
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| For example, {{HeroIcon|Lash|Lash's}} {{AbilityIcon|Flog}} ability deals 65 base damage and has a spirit power coefficient of {{ss|1.18}}. In a case where it was being buffed by 20 '''spirit power''', the calculation would be as follows: | | For example, {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} ability deals 65 base damage and has a spirit power coefficient of {{ss|0.8}}. In a case where it was being buffed by 20 '''spirit power''', the calculation would be as follows: |
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| | <math>\mathit{Spirit Damage} = 65 + (20 * 0.8) = 81</math> |
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| | The same principle applies to items. For instance, [[Tesla Bullets]] deals 33 base damage with a coefficient of {{ss|0.19}}. If you have 76 spirit power, its damage becomes: |
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| <math>\mathit{Spirit Damage} = 65 + (20 * 1.18) = 88.6</math> | | <math>\mathit{Spirit Damage} = 33 + (76 * 0.19) = 47.44</math> |
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| In general this represents linear scaling, with the rate of increase being determined by the spirit power coefficient. In most cases, the spirit power coefficient can be obtained by hovering over the skill while pressing the <code>Extra Info</code> hotkey. | | In general this represents linear scaling, with the rate of increase being determined by the spirit power coefficient. In most cases, the spirit power coefficient can be obtained by hovering over the skill while pressing the <code>Extra Info</code> hotkey. |
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| '''WARNING''': Obtaining exact calculations can be difficult because the spirit scaling values are ''rounded to the nearest tenth''. This can lead to inaccurate calculations when trying to apply the above formula. In general, it is possible to obtain good approximations of spirit power's affect on damage but exact calculations often require sandbox testing to obtain the un-rounded scaling values. | | '''Note''': Obtaining exact calculations can be difficult because the spirit scaling values are ''rounded to the nearest tenth''. This can lead to inaccurate calculations when trying to apply the above formula. In general, it is possible to obtain good approximations of spirit power's affect on damage but exact calculations often require sandbox testing to obtain the un-rounded scaling values. |
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| | == Bonus Spirit Power == |
| | Flat bonus spirit power from all sources is added equally to the player's current spirit power (unlike [[Weapon Damage]] and [[Health]], in which the bonus values are calculated separately from the base values). |
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| | Sources of bonus percent (%) spirit power, such as {{ItemIcon|Boundless Spirit}}, stack multiplicatively with other bonus % sources, and apply to the player's current spirit power at all times. |
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| | == Spirit Damage == |
| | '''Spirit Damage''' is a form of damage dealt by most [[Ability|abilities]] and some [[items]]. It is modifiable by obtaining Spirit Power, and scales with the respective ability or item's Spirit [[Scaling]]. Certain items will deal additional Spirit Damage if a condition is met. |
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| | === Spirit Resistance === |
| | {{Main|Damage Resistance}} |
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| | Incoming damage is reduced by the target's '''Spirit Resist''' and increased by the attacker's '''Spirit Resist Reduction'''. These stats stack multiplicatively. For a detailed breakdown on how multiple items stack, see the main page. |
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| === Hidden Spirit Power Coefficients === | | === NPCs === |
| For [[Items|items]], the spirit power coefficient is not currently shown, making it difficult to determine if and how effectively they will scale. In general, if an item deals spirit damage, that damage will scale with spirit power. Other properties of items such as inflicting [[Fire Rate]] slow or negative [[Bullet Resist]] do not currently scale with spirit power, even if they are produced by a spirit item.
| | Attacks from [[Walkers]], [[Shrines]] and [[Patrons]] deal Spirit Damage. |
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| Because the spirit power coefficient on items is hidden it will have to be obtained via in-game testing when using spirit power. For example, equipping [[Tesla Bullets]] alongside [[Boundless Spirit]] (which adds 76 total spirit power) increases the spirit damage of Tesla Bullets from 30 to 40. Following the lookup formula:
| | == Spirit Scaling by Hero == |
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| <math>\mathit{Spirit Power Coefficient} = (\mathit{Spirit Damage} - \mathit{Base Damage}) / \mathit{Spirit Power}</math>
| | {{#invoke:HeroDataArrays|heroSpiritTable}} |
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| It is possible to calculate the coefficient as:
| | The following heroes have base stats that scale with Spirit Power. |
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| <math>\mathit{Spirit Power Coefficient} = (40 - 30) / 76 = 0.1315\ldots</math>
| | {{#invoke:StatScaling|write_spirit_scaling_table}} |
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| However, rounding errors make this value slightly inaccurate when applying it with other spirit power values. Until the spirit scaling is shown in the tooltip for items in a similar fashion to abilities, this approximation technique is the only way to gauge the effectiveness of scaling spirit power for items.
| | {{#invoke:LevelTables|write_power_increase_table|TechPower|title=Base Spirit Power based on Boons}} |
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| == Sources == | | == Sources of Spirit Power == |
| All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category. | | All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category. |
| {| class="wikitable"
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| !Souls
| | {{#invoke:ItemInvestmentTable|write_spirit}} |
| !Spirit Power Increases
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| |-
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| |{{Souls|800}}
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| | +7
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| |-
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| |{{Souls|1,600}}
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| | +11
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| |-
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| |{{Souls|2,400}}
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| | +15
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| |-
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| |{{Souls|3,200}}
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| | +19
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| |-
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| |{{Souls|4,800}}
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| | +25
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| |-
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| |{{Souls|7,200}}
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| | +32
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| |-
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| |{{Souls|9,600}}
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| | +44
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| |-
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| |{{Souls|16,000}}
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| | +56
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| |-
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| |{{Souls|22,400}}
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| | +69
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| |-
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| |{{Souls|28,800}}
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| | +81
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| |}
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| The following items explicitly grant increased Spirit Power: | | The following items explicitly grant increased Spirit Power: |
| {{Item stat table|Spirit Power}} | | {{Item stat table|Spirit Power}} |
| | * {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including Spirit Power. |
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| === Map spawns === | | === Map spawns === |
| * [[Golden Statue|Golden Statues]] can provide a permanent increase: +<b>2</b> Spirit Power before 10 minutes, +<b>3</b> Spirit Power before 25 minutes, and +<b>5</b> Spirit Power after 25 minutes. | | * [[Golden Statue|Golden Statues]] can provide a permanent Spirit Power buff. |
| * [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''40''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes). | | * [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''65''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes). |
| <!-- abilities that grant spirit power should go in a table, this comment is a reminder to make that table
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| Spirit power can also be granted by abilities such as [[Kelvin|Kelvin's]] Ice Path and [[Grey Talon|Grey Talon's]] Guided Owl.
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| -->
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| == Spirit Scaling by Hero ==
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| {{Outdated}}
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| Many ability attributes scale with Spirit Power. Certain heroes also have Spirit scaling on their stats (such as {{HeroIcon|Haze}}, whose ammo capacity increases by {{#invoke:HeroData|get_hero_scalar|hero_haze|Spirit|ClipSize}} for each point of Spirit Power). This table compiles each hero's stat and ability scaling coefficients as determined by sandbox testing.
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| '''Check the hero pages for the correct scaling values.'''
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| {| class="wikitable sortable"
| | == Sources of Spirit Damage == |
| !Hero
| | There are several items that deal Spirit Damage, but called in a different name or applied in a specific manner (not a comprehensive list): |
| !Stats
| | * {{ItemIcon|Alchemical Fire}} deals up to {{#invoke:ItemData|get_prop|Alchemical Fire|DPSMax|Value}} Spirit Damage per second in an area. |
| ! colspan="2" |First Skill
| | * {{ItemIcon|Mystic Shot}} makes the player's bullet deal {{#invoke:ItemData|get_prop|Mystic Shot|ProcBonusMagicDamage|Value}} Spirit Damage every {{#invoke:ItemData|get_prop|Mystic Shot|AbilityCooldown}} seconds. |
| ! colspan="2" |Second Skill
| | * {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second. |
| ! colspan="2" |Third Skill
| | * {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]). |
| ! colspan="2" |Ultimate
| | * {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s. |
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| | * {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second. |
| |'''{{HeroIcon|Abrams}}'''
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| | -
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| |'''Siphon Life'''
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| | Radius: 10 + {{ss|0.05}} m<br>DPS: 35 + {{ss|0.65}}
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| |'''Shoulder Charge'''
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| | Damage: 40 + {{ss|2.1}}
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| |'''Infernal Resilience'''
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| | -
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| |'''Seismic Impact'''
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| | Damage: 150 + {{ss|0.92}}
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| |-
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| |'''{{HeroIcon|Bebop}}'''
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| | -
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| |'''Exploding Uppercut'''
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| | Area Damage: 80 + {{ss|0.52}}<br>Fire Rate Slow: 15 + {{ss|0.2}} %
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| |'''Sticky Bomb'''
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| | Damage: 120 + {{ss|1.2}}
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| |'''Hook'''
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| | Damage: 10 + {{ss|2}}
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| |'''Hyper Beam'''
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| | DPS: 205 + {{ss|2.7}}
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| |-
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| |'''{{HeroIcon|Calico}}'''
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| | -
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| |'''Gloom Bombs'''
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| |Damage: 60 + {{ss|0.8}}
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| |'''Leaping Slash'''
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| |Heal Amount: 50 + {{ss|1.6}}
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| |'''Ava'''
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| | -
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| |'''Return to Shadows'''
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| |Damage: 150 + {{ss|0.655}}
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| |-
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| |'''{{HeroIcon|Dynamo}}'''
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| | -
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| |'''Kinetic Pulse'''
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| | Damage: 100 + {{ss|1.8}}<br>Range: 15 + {{ss|0.27}} meters
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| |'''Quantum Entanglement'''
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| | -
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| |'''Rejuvenating Aurora'''
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| | Health Restored: 32 + {{ss|0.45}} HP per second
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| |'''Singularity'''
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| | DPS: 60 + {{ss|0.21}}
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| |-
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| |'''{{HeroIcon|Fathom}}'''
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| | -
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| |'''Scalding Spray'''
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| |DPS: 40 + {{ss|0.4}}
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| |'''Breach'''
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| |Damage: 80 + {{ss|0.7}}
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| |'''Reefdweller Harpoon'''
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| | -
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| |'''Lurker's Ambush'''
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| |Max Damage: 125 + {{ss|1.25}}
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| |-
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| |'''{{HeroIcon|Grey Talon}}'''
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| | Move Speed: 6.3 + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|MaxMoveSpeed}} m/s<br>Bullet Damage: 25 + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|BulletDamage}}
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| |'''Charged Shot'''
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| | Damage: 100 + {{ss|1.6}}
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| |'''Rain of Arrows'''
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| | -
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| |'''Spirit Snare'''
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| | -
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| |'''Guided Owl'''
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| | Damage: 250 + {{ss|1.01}}
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| |-
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| |'''{{HeroIcon|Haze}}'''
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| | Ammo: 25 + {{#invoke:HeroData|get_hero_scalar|hero_haze|Spirit|ClipSize}} bullets
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| |'''Sleep Dagger'''
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| | Damage: 70 + {{ss|2.8}}<br>Wake Up Time: 0.1 + {{ss|0.003}} seconds
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| |'''Smoke Bomb'''
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| | Duration: 8 + {{ss|0.2}} seconds
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| |'''Fixation'''
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| | Spirit Damage: 60 + {{ss|0.39}} (T1+ only)
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| |'''Bullet Dance'''
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| | Duration: 3 + {{ss|0.066}} seconds<br>Spirit Damage: 6 + {{ss|0.1}}
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| |-
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| |'''{{HeroIcon|Holliday}}'''
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| | -
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| |'''Powder Keg'''
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| |Explosion Damage: 100 + {{ss|1.5}}
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| |'''Bounce Pad'''
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| |Stomp Damage: 120 + {{ss|0.4}}
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| |'''Crackshot'''
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| |Damage: 60 + {{ss|1.2}}
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| |'''Spirit Lasso'''
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| | -
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| |-
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| |'''{{HeroIcon|Infernus}}'''
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| | -
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| |'''Catalyst'''
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| | Damage: 50 + {{ss|0.33}}
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| |'''Flame Dash'''
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| | DPS: 40 + {{ss|0.66}}
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| |'''Afterburn'''
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| | DPS: 15 + {{ss|0.5}}
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| |'''Concussive Combustion'''
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| | Damage: 160 + {{ss|1.05}}
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| |-
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| |'''{{HeroIcon|Ivy}}'''
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| | -
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| |'''Kudzu Bomb'''
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| | DPS: 60 + {{ss|0.6}}
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| |'''Watcher's Covenant'''
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| | Fire Rate: 10 + {{ss|0.3}} %<br>Bullet Lifesteal: 15 + {{ss|0.3}} %
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| |'''Stone Form'''
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| | Damage: 80 + {{ss|1.05}}
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| |'''Air Drop'''
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| | Damage: 150 + {{ss|2.5}}<br>Bullet Shield: 200 + {{ss|2.5}}
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| |-
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| |'''{{HeroIcon|Kelvin}}'''
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| | -
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| |'''Frost Grenade'''
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| | Damage: 80 + {{ss|0.98}}
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| |'''Ice Path'''
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| | -
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| |'''Arctic Beam'''
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| | DPS: 60 + {{ss|0.9}}
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| |'''Frozen Shelter'''
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| | Health Regen: 110 + {{ss|1.4}} HP per second (T3 only)
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| |-
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| |'''{{HeroIcon|Lady Geist}}'''
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| | -
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| |'''Essence Bomb'''
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| | Self Damage: 30 + {{ss|1.8}}<br>Damage: 100 + {{ss|1.15}}
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| |'''Life Drain'''
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| | DPS: 35 + {{ss|0.58}}
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| |'''Malice'''
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| | Health To Damage: 32 + {{ss|0.72}}
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| |'''Soul Exchange'''
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| | -
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| |-
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| |'''{{HeroIcon|Lash}}'''
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| | -
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| |'''Ground Strike'''
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| | Stomp Damage: 90 + {{ss|0.85}}<br>Damage Per Meter: 6 + {{ss|0.05}} (T0-2) / {{ss|0.082}} (T3)
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| |'''Grapple'''
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| | -
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| |'''Flog'''
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| | Attack Angle: 30 + {{ss|0.46}} degrees<br>Damage: 65 + {{ss|1.18}}
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| |'''Death Slam'''
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| | Damage: 115 + {{ss|1.05}}<br>Max Throw Distance: 12 + {{ss|0.33}} meters
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| |-
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| |'''{{HeroIcon|McGinnis}}'''
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| | -
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| |'''Mini Turret'''
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| | Turret DPS: 40 + {{ss|0.42}}
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| |'''Medicinal Specter'''
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| | Duration: 6 + {{ss|0.12}} seconds<br>Heal Radius: 5 + {{ss|0.05}} meters
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| |'''Spectral Wall'''
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| | Damage: 64 + {{ss|0.79}}
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| |'''Heavy Barrage'''
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| | Damage Per Rocket: 30 + {{ss|0.35}}
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| |-
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| |'''{{HeroIcon|Mirage}}'''
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| | -
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| |'''Tornado'''
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| | Damage: 70 + {{ss|0.7}}
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| |'''Fire Scarabs'''
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| | Max Health Steal: 90 + {{ss|0.9}} max HP
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| |'''Djinn's Mark'''
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| | Base Damage: 12 + {{ss|0.55}}
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| |'''Traveler'''
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| | -
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| |'''{{HeroIcon|Mo & Krill}}'''
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| | -
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| |'''Scorn'''
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| | Damage: 60 + {{ss|0.62}}
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| |'''Burrow''' | |
| | DPS: 80 + {{ss|1.44}}
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| |'''Sand Blast'''
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| | Damage: 40 + {{ss|1.05}}
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| |'''Combo'''
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| | DPS: 60 + {{ss|1.1}} | |
| |-
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| |'''{{HeroIcon|Paradox}}'''
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| | -
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| |'''Pulse Grenade'''
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| | Pulse Damage: 45 + {{ss|0.46}}
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| |'''Time Wall'''
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| | -
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| |'''Kinetic Carbine'''
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| | Bonus Speed: 25 + {{ss|0.1}} %
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| |'''Paradoxical Swap'''
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| | Swap Damage: 125 + {{ss|0.66}}
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| |-
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| |'''{{HeroIcon|Pocket}}'''
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| | -
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| |'''Barrage'''
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| | Damage Per Projectile: 35 + {{ss|0.5}}
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| |'''Flying Cloak'''
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| | Damage: 90 + {{ss|1.11}}
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| |'''Enchanter's Satchel'''
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| | Damage: 100 + {{ss|0.66}}
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| |'''Affliction'''
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| | DPS: 12 + {{ss|0.22}}
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| |-
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| |'''{{HeroIcon|Raven}}'''
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| | -
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| |'''Blindside'''
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| |Damage: 30 + {{ss|0.3}}
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| |'''Umbrella Maneuver'''
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| |Damage: 100 + {{ss|1.6}}
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| |'''Full Auto'''
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| |Duration: 5 + {{ss|0.66}} seconds<br>Spirit Damage per Bullet: 5 + {{ss|0.05}} (T2) / {{ss|0.1}} (T3)
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| |'''Revelation'''
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| |DPS: 50 + {{ss|0.5}}
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| |-
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| |'''{{HeroIcon|Seven}}'''
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| | Move Speed: 7.1 + {{#invoke:HeroData|get_hero_scalar|hero_gigawatt|Spirit|MaxMoveSpeed}} m/s
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| |'''Lightning Ball'''
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| | DPS: 80 + {{ss|0.46}}
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| |'''Static Charge'''
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| | Cast Range: 16 + {{ss|0.07}} meters<br>Damage: 40 + {{ss|0.85}}
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| |'''Power Surge'''
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| | Duration: 10 + {{ss|0.066}} seconds<br>Shock Damage: 10 + {{ss|0.16}} (T0-2) / {{ss|0.53}} (T3)<br>Damage on Jump: 10 + {{ss|0.13}} (T0-2) / {{ss|0.5}} (T3)
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| |'''Storm Cloud'''
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| | DPS: 120 + {{ss|0.7}}<br>Strike Damage: 150 + {{ss|1.5}}
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| |-
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| |'''{{HeroIcon|Shiv}}'''
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| | -
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| |'''Serrated Knives'''
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| | Damage: 35 + {{ss|0.6}}<br>Bleed DPS Per Knife: 5 + {{ss|0.16}}
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| |'''Slice and Dice'''
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| | Damage: 110 + {{ss|1.2}}
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| |'''Bloodletting'''
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| | -
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| |'''Killing Blow'''
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| | -
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| |-
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| |'''{{HeroIcon|Sinclair}}'''
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| |Move Speed: 7.3 + {{#invoke:HeroData|get_hero_scalar|hero_magician|Spirit|MaxMoveSpeed}} m/s
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| |'''Vexing Bolt'''
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| |Minimum Damage: 75 + {{ss|1}}Max Damage: 150 + {{ss|2}}
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| |'''Spectral Assistant'''
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| |Damage: 30 + {{ss|0.3}}
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| |'''Rabbit Hex'''
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| |Damage Amp: 25% + {{ss|0.1}}
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| |'''Audience Participation''' | |
| | -
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| |-
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| |'''{{HeroIcon|Trapper}}'''
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| | -
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| |'''Bottled Phantasmicide'''
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| |DPS: 50 + {{ss|0.5}}
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| |'''Silktrap'''
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| |Damage: 200 + {{ss|1.3}}
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| |'''Pest Barrier'''
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| |Spirit Shield Health: 200 + {{ss|2.2}}DPS: 30 + {{ss|0.7}}
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| |'''Crawling Plague'''
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| |Spider Damage: 140 + {{ss|0.8}}
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| |-
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| |'''{{HeroIcon|Vindicta}}'''
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| | Fire Rate: + {{#invoke:HeroData|get_hero_scalar|hero_hornet|Spirit|FireRate}} %
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| |'''Stake'''
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| | Damage: 60 + {{ss|0.39}}
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| |'''Flight'''
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| | Spirit Damage Per Bullet: 10 + {{ss|0.2}}
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| |'''Crow Familiar'''
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| | Damage: 40 + {{ss|0.8}}<br>Debuff Duration: 6 + {{ss|0.03}} seconds
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| |'''Assassinate'''
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| | Damage: 130 + {{ss|1}}<br>Bonus Damage: 120 + {{ss|1.5}}
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| |-
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| |'''{{HeroIcon|Viscous}}'''
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| | -
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| |'''Splatter'''
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| | Damage: 90 + {{ss|1.9}}
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| |'''The Cube'''
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| | Health Regen: 35 + {{ss|0.18}} HP per second
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| |'''Puddle Punch'''
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| | -
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| |'''Goo Ball'''
| |
| | Damage: 140 + {{ss|1.1}}
| |
| |-
| |
| |'''{{HeroIcon|Vyper}}'''
| |
| |Move Speed: 7 + {{#invoke:HeroData|get_hero_scalar|hero_viper|Spirit|MaxMoveSpeed}} m/s
| |
| |'''Screwjab Dagger'''
| |
| |Damage: 50 + {{ss|0.8}}
| |
| |'''Lethal Venom'''
| |
| |Minimum Venom Damage: 20 + {{ss|0.7}}Max Venom Damage: 180 + {{ss|3}}
| |
| |'''Slither'''
| |
| | -
| |
| |'''Petrifying Bola'''
| |
| |Damage: 50 + {{ss|0.8}}Petrify Damage: 180 + {{ss|2.2}}
| |
| |-
| |
| |'''{{HeroIcon|Warden}}'''
| |
| | Fire Rate: + {{#invoke:HeroData|get_hero_scalar|hero_warden|Spirit|FireRate}} %
| |
| |'''Alchemical Flask'''
| |
| | Damage: 65 + {{ss|0.79}}
| |
| |'''Willpower'''
| |
| | Spirit Shield Health: 150 + {{ss|3.93}} (T3 only)
| |
| |'''Binding Word'''
| |
| | Damage: 120 + {{ss|2.62}}
| |
| |'''Last Stand'''
| |
| | DPS: 100 + {{ss|1.2}}
| |
| |-
| |
| |'''{{HeroIcon|Wraith}}'''
| |
| | Sprint Speed: 0.5 + {{#invoke:HeroData|get_hero_scalar|hero_wraith|Spirit|SprintSpeed}} m/s
| |
| |'''Card Trick'''
| |
| | Damage: 70 + {{ss|1.1}}
| |
| | '''Project Mind'''
| |
| | -
| |
| |'''Full Auto'''
| |
| | Duration: 5 + {{ss|0.66}} seconds<br>Spirit Damage per Bullet: 5 + {{ss|0.05}} (T2) / {{ss|0.1}} (T3)
| |
| |'''Telekinesis'''
| |
| | Damage: 175 + {{ss|1.05}}
| |
| |-
| |
| |'''{{HeroIcon|Wrecker}}'''
| |
| | -
| |
| |'''Wrecking Ball'''
| |
| |Damage: 150 + {{ss|1.4}}Explosion Damage: 80 + {{ss|0.8}}
| |
| |'''Consume'''
| |
| |DPS: 60 + {{ss|1.05}}
| |
| |'''Bio Blast'''
| |
| |Damage: 75 + {{ss|0.786}}
| |
| |'''Overload'''
| |
| |Damage: 75 + {{ss|1}}DPS: 100 + {{ss|2.8}}
| |
| |-
| |
| |'''{{HeroIcon|Yamato}}'''
| |
| | Ammo: 12 + {{#invoke:HeroData|get_hero_scalar|hero_yamato|Spirit|ClipSize}} bullets
| |
| |'''Power Slash'''
| |
| | Full Charge Damage: 160 + {{ss|2}}
| |
| |'''Flying Strike'''
| |
| | Damage: 70 + {{ss|0.66}}
| |
| |'''Crimson Slash'''
| |
| | Damage: 60 + {{ss|0.39}}<br>Heal on hero hit: 70 + {{ss|1.11}} HP
| |
| |'''Shadow Transformation'''
| |
| | -
| |
| |}
| |
|
| |
|
| {{notelist}} | | {{notelist}} |
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| | == Navigation == |
| {{Stat navbox}} | | {{Stat navbox}} |
| [[Category:Damage Calculation]] | | [[Category:Damage Calculation]] |