Spirit Power: Difference between revisions

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I am stupid. Undo revision 12274 by Dragon Installman (talk)
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m Sources: Spirit Power is not a percentage + formatting fix
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== Sources ==
== Sources ==
All [[Spirit|spirit items]] implicitly provide Spirit Power based on tier, represented as "Shop Bonuses" in the ingame stats calculation. Tier 1 items provide +4%, Tier 2 items provide +8%, Tier 3 items provide +12%, and Tier 4 items provide +16%. The following items explicitly grant increased Spirit Power:
All [[Spirit|spirit items]] implicitly provide Spirit Power based on tier, represented as "Shop Bonuses" in the ingame stats calculation. Tier 1 items provide +<b>4</b> Spirit Power, Tier 2 items provide +<b>8</b>, Tier 3 items provide +<b>12</b>, and Tier 4 items provide +<b>16</b>. The following items explicitly grant increased Spirit Power:
{{Item stat table|Spirit Power}}
{{Item stat table|Spirit Power}}
* {{ItemIcon|Ammo Scavenger}} increases Spirit Power by +1 per Soul secured or denied from an entity up to 20 stacks.
* {{ItemIcon|Ammo Scavenger}} increases Spirit Power by +1 per Soul secured or denied from an entity up to 20 stacks.


=== Map spawns ===
=== Map spawns ===
* [[Golden Statue]]s can provide a permanent increase: +<b>2</b> Spirit Power before 10 minutes, +<b>3</b> Spirit Power before 25 minutes, and +<b>5</b> Spirit Power after 25 minutes.
* [[Golden Statue|Golden Statues]] can provide a permanent increase: +<b>2</b> Spirit Power before 10 minutes, +<b>3</b> Spirit Power before 25 minutes, and +<b>5</b> Spirit Power after 25 minutes.
* Power up runes can provide a temporary Casting buff that provides +<b>25</b> Spirit Power for 160 seconds.
* Power up runes can provide a temporary Casting buff that provides +<b>25</b> Spirit Power for 160 seconds.
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