Spirit Rend/Update history: Difference between revisions

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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = May 21, 2025
| changes =
* Fixed being able to get 2 stacks without using the cooldown
}}
{{Update history table/row
| update = May 19, 2025
| changes =
* Debuff duration reduced from 8s to 7s
}}
{{Update history table/row
{{Update history table/row
| update = May 11, 2025
| update = May 11, 2025
| changes =
| changes =
* Fixed being able to get 2 stacks without using the cooldown
Cooldown increased from 2s to 2.5s
}}
}}
{{Update history table/row
{{Update history table/row
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* Spirit lifesteal reduced from 18% to 8%
* Spirit lifesteal reduced from 18% to 8%
* Bonus health reduced from 150 to 100
* Bonus health reduced from 150 to 100
* Debuff duration increased from 6s to 7s
* Debuff duration increased from 6s to 8s
* Max stacks reduced from 10 to 4
* Max stacks reduced from 10 to 4
* Max frequency increased from 1.5s to 2.5s
* Max frequency increased from 1.5s to 2s
}}
}}
{{Update history table/row
{{Update history table/row

Revision as of 21:51, 23 May 2025

Update Changes

May 21, 2025

  • Fixed being able to get 2 stacks without using the cooldown

May 19, 2025

  • Debuff duration reduced from 8s to 7s

May 11, 2025

Cooldown increased from 2s to 2.5s

May 8, 2025

  • Renamed to Spirit Rend
  • Price reduced from 4,250 to 3,200
  • No longer provides 12% Weapon Damage
  • No longer deals 8% Spirit Amp and 6% Spirit Amp on Headshot
  • Now deals -7% Spirit Resist and -7% Spirit Resist on Headshot
  • Spirit lifesteal reduced from 18% to 8%
  • Bonus health reduced from 150 to 100
  • Debuff duration increased from 6s to 8s
  • Max stacks reduced from 10 to 4
  • Max frequency increased from 1.5s to 2s

April 4, 2025

  • Lifesteal provided by things like Spirit Shredder Bullets now properly diminishes in stacking with other sources of lifesteal
  • Fixed Spirit Rend providing more bonuses than intended

February 25, 2025

January 27, 2025

  • Amp per headshot increased from 4% to 6%
  • Max Stacks reduced from 12 to 10

December 21, 2024

  • Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement)
  • Spirit Amp per headshot increased from 3% to 4%
  • Fixed the base Spirit Amp requiring a headshot (this fix was released recently)

December 6, 2024

  • Proc bonus changed from 3% Spirit Power to 3% Spirit Amp

November 21, 2024

  • New T3 Weapon Item, Spellslinger Headshots ( Spirit Rend): Requires Soul Shredder Bullets ( Spirit Shredder Bullets). Landing a headshot on enemy heroes increases your total Spirit Power by 3% for 12s. Cooldown 1.5s. Max stacks 12. Grants +12% Weapon Damage, +8% Spirit Amp/18% Spirit Lifesteal (component passive), and +150 Health.