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| {{Infobox item | | {{Infobox item/auto|Spirit Rend}} |
| | item_name = Spirit Rend | |
| | has_passive1 = true
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| | has_passive2 = true
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| | has_components = true
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| | component1_name = Spirit Shredder Bullets
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| | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part1_desc}}
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| | passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] (Conditional)
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| | passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]] (Conditional)
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| | passive2_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part2_desc}}
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| | passive2_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist on Headshot]] (Conditional)
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| | passive2_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
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| | passive2_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
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| | passive2_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}s Max Frequency
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| }} | |
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| '''Spirit Rend''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Bonus Health]], while also carrying over the [[Spirit Resist]] debuff and [[Spirit Lifesteal]] against enemies granted by {{ItemIcon|Spirit Shredder Bullets}}. It was previously named '''Spellslinger Headshots'''.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| Additionally, headshots landed on enemy heroes apply up to 4 [[stack]]s of a [[Spirit Resist]] debuff on top of the previous debuff. Each target has its own cooldown, which is only applied if the buff is successfully applied. All stacks are refreshed with each new stack.
| | == Notes == |
| | * All stacks are refreshed with each new stack. |
| | * Spirit Rend's second passive's resist reduction stacks additively with each stack, however, the final sum stacks multiplicatively with the base resist reduction from the first passive. |
| | * Getting a headshot with {{ItemIcon|Ricochet}} will not apply stacks to the secondary targets, but will still apply the non-stacking debuff. |
| | * As with {{ItemIcon|Spirit Shredder Bullets}}, the primary passive debuffs can be applied by melee attacks and abilities that deal melee damage. |
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| | == Update history == |
| | {{Update history}} |
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| | == Trivia == |
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Spirit Shredder Bullets}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Spirit Shredder Bullets}}}} of the cost.
| | * This item was previously named '''Spellslinger Headshots'''. |
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| == Notes ==
| | * This item can't be bought on {{HeroIcon|Graves}}, as she is incapable of targeting heads. |
| * '''Spirit Rend'''<nowiki/>'s Spirit Resist and Spirit Lifesteal debuff can only be activated through bullet damage. | |
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| == Update history == | | == Navigation == |
| {{Main|Spirit Rend/Update history|l1=Update history}}
| | {{Item Navbox}} |
| {{Update history}}{{Item Navbox}}
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