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| <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
| | {{Infobox item/auto|Spirit Rend}} |
| <tabber>
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| Default=
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| {{Infobox item | |
| | item_name = Spirit Rend
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| | item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part1_desc}}
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| | passive1_stat1 = {{ItemData|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] (Conditional)
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| | passive1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]] (Conditional)
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| | passive2_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part2_desc}}
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| | passive2_stat1 = {{ItemData|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] on Headshot (Conditional)
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| | passive2_stat2 = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
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| | passive2_stat3 = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
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| | passive2_stat4 = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s Max Frequency
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| | component1_name = Spirit Shredder Bullets
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| }}
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Spirit Rend
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| | item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
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| | passive1_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part1_desc}}
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| | passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|TechArmorDamageReduction|prefix=|suffix=|noicon=true}} [[Spirit Resist]] (Conditional)
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| | passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityLifestealPercentHero|prefix=+|suffix=|noicon=true}} [[Spirit Lifesteal]] (Conditional)
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| | passive2_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part2_desc}}
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| | passive2_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MagicResistReduction|prefix=|suffix=|noicon=true}} [[Spirit Resist]] on Headshot (Conditional)
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| | passive2_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffDuration|prefix=|suffix=s|noicon=true}} [[Debuff]] Duration
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| | passive2_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max Stacks
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| | passive2_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|ProcCooldown|prefix=|suffix=s|noicon=true}} Max Frequency
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| | component1_name = Spirit Shredder Bullets
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| }}
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| </tabber>
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| </div>
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| '''Spirit Rend''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants [[Bonus Health]], while also carrying over the [[Spirit Resist]] debuff and [[Spirit Lifesteal]] against enemies granted by {{ItemIcon|Spirit Shredder Bullets}}.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| Additionally, headshots landed on enemy heroes apply up to 4 [[stack]]s of a [[Spirit Resist]] debuff on top of the previous debuff. Each target has its own cooldown, which is only applied if a stack is successfully applied. All stacks are refreshed with each new stack. Getting a headshot with {{ItemIcon|Ricochet}} will not apply stacks to the secondary targets, but will still apply the non-stacking debuff.
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| It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Spirit Shredder Bullets}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Spirit Shredder Bullets}}}} of the cost.
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| == Notes == | | == Notes == |
| * Spirit Rend<nowiki/>'s in-game description says it gives -8% resist and -7% resist on headshot, however the actual values are reversed. The description here reflects the correct values. | | * All stacks are refreshed with each new stack. |
| | * Spirit Rend's second passive's resist reduction stacks additively with each stack, however, the final sum stacks multiplicatively with the base resist reduction from the first passive. |
| | * Getting a headshot with {{ItemIcon|Ricochet}} will not apply stacks to the secondary targets, but will still apply the non-stacking debuff. |
| | * As with {{ItemIcon|Spirit Shredder Bullets}}, the primary passive debuffs can be applied by melee attacks and abilities that deal melee damage. |
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| == Update history == | | == Update history == |
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| * This item was previously named '''Spellslinger Headshots'''. | | * This item was previously named '''Spellslinger Headshots'''. |
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| | * This item can't be bought on {{HeroIcon|Graves}}, as she is incapable of targeting heads. |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |