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| {{Infobox item | | {{Infobox item/auto|Spirit Rend}} |
| | item_name = Spirit Rend | |
| | item_type = Weapon
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| | item_tier = 3
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| | has_active1 =
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| | has_components = true
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| | has_iscomponentof =
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| | has_iscomponentof2 =
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| | component1_name = Soul Shredder Bullets
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| | item_stat1 = +12% Weapon Damage
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| | item_stat2 = +150 Bonus Health
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| | souls = 3,200
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| | has_passive1 = true
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| | has_passive2 =
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| | passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
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| | passive1_stat1 = 8% Spirit Amp (Conditional)
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| | passive1_stat2 = +18% Spirit Lifesteal Proc (Conditional)
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| | passive1_stat3 = +6% Spirit Amp Per Headshot (Conditional)
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| | passive1_stat4 = 6s Debuff Duration
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| | passive1_stat5 = 10 Max Stacks
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| | passive1_stat6 = 1.5s Max Frequency
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| }} | |
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| '''Spirit Rend''' is a Tier 3 [[Weapon Item]] that grants [[Weapon Damage]] and [[Bonus Health]], while also carrying over the [[Spirit Amp]] and [[Spirit Lifesteal]] granted by {{ItemIcon|Soul Shredder Bullets}}. It was previously named '''Spellslinger Headshots'''.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| Additionally, headshots landed on enemy heroes apply up to 10 [[Stack|stacks]] of a [[Spirit Amp]] debuff. All stacks are refreshed with each new stack.
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| It can be purchased from the [[Shop]] for {{Souls|3,200}}. Its [[Component]], {{ItemIcon|Soul Shredder Bullets}}, makes up {{Souls|1,600}} of the cost.
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| == Notes == | | == Notes == |
| * The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | | * All stacks are refreshed with each new stack. |
| * Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor it does have a visual indicator of its stacks. | | * Spirit Rend's second passive's resist reduction stacks additively with each stack, however, the final sum stacks multiplicatively with the base resist reduction from the first passive. |
| * '''Spellslinger'''<nowiki/>'s Spirit Amp and Spirit Lifesteal debuff can only be activated through bullet damage.
| | * Getting a headshot with {{ItemIcon|Ricochet}} will not apply stacks to the secondary targets, but will still apply the non-stacking debuff. |
| *Currently for unknown re<nowiki/>asons, Spellslinger Headshots has a max cap of 62% Spirit Amp, effectively making the 10th stack ineffective.
| | * As with {{ItemIcon|Spirit Shredder Bullets}}, the primary passive debuffs can be applied by melee attacks and abilities that deal melee damage. |
| **This can be seen through abilities that deal 100 base spirit damage such as {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}. An initial headshot with Spellslinger raises this to 114 (8% + 6%), and further headshots will plateau to ~162-163 damage (8% + 9 x 6%). | |
| * The debuff only affects each player's own spirit damage. Teammates cannot benefit from this debuff, even if they own their own the item. | |
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| == Update history == | | == Update history == |
| {{Main|Spellslinger Headshots/Update history}}
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| {{Update history}} | | {{Update history}} |
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| == References == | | == Trivia == |
| <references />
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| | * This item was previously named '''Spellslinger Headshots'''. |
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| | * This item can't be bought on {{HeroIcon|Graves}}, as she is incapable of targeting heads. |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |