Spirit Rend: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Spirit Rend/Update history|l1=Update history}} → == Update history ==
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name            = Spirit Rend
| item_name            = Spirit Rend
| has_passive1        = true
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_passive2        = true
| has_components      = true
| component1_name      = Spirit Shredder Bullets
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part1_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part1_desc}}
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] (Conditional)
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] (Conditional)
| passive1_stat2      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]] (Conditional)
| passive1_stat2      = +{{ItemData|{{#var:item_key_or_en}}|AbilityLifestealPercentHero}} [[Spirit Lifesteal]] (Conditional)
| passive2_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part2_desc}}
| passive2_description = {{#invoke:Lang|get_string|upgrade_spellslinger_headshots_part2_desc}}
| passive2_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist on Headshot]] (Conditional)
| passive2_stat1      = {{ItemData|{{#var:item_key_or_en}}|TechArmorDamageReduction}} [[Spirit Resist]] on Headshot (Conditional)
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
| passive2_stat2      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| passive2_stat3      = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}s Max Frequency
| passive2_stat4      = {{ItemData|{{#var:item_key_or_en}}|ProcCooldown}}s Max Frequency
| component1_name      = Spirit Shredder Bullets
}}
}}