Spirit Rend: Difference between revisions

Slaith (talk | contribs)
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m Updated minor effects details from most recent patch (01/27/25).
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{{Infobox item
{{Infobox item
| item_name           = Spellslinger Headshots
| item_name = Spellslinger Headshots
| item_type           = Weapon
| item_type = Weapon
| item_tier           = 3
| item_tier = 3
| has_components       = true
| has_active1 =
| component1_name     = Soul Shredder Bullets
| has_components = true
| item_stat1           = +12% Weapon Damage
| has_iscomponentof =
| item_stat2           = +150 Bonus Health
| component1_name = Soul Shredder Bullets
| souls               = 4,250
| item_stat1 = +12% Weapon Damage
| has_passive1         = true
| item_stat2 = +150 Bonus Health
| souls = 4,250
| has_passive1 = true
| has_passive2 =
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
| passive1_stat1       = 8% Spirit Amp (Conditional)
| passive1_stat1 = 8% Spirit Amp (Conditional)
| passive1_stat2       = +18% Spirit Lifesteal Proc (Conditional)
| passive1_stat2 = +18% Spirit Lifesteal Proc (Conditional)
| passive1_stat3       = +4% Spirit Amp Per Headshot (Conditional)
| passive1_stat3 = +6% Spirit Amp Per Headshot (Conditional)
| passive1_stat4       = 6s Debuff Duration
| passive1_stat4 = 6s Debuff Duration
| passive1_stat5       = 12 Max Stacks
| passive1_stat5 = 10 Max Stacks
| passive1_stat6       = 1.5s Max Frequency
| passive1_stat6 = 1.5s Max Frequency
}}
}}