Spirit Rend: Difference between revisionsGive feedback
m →Notes |
→Notes: April 4, 2025 update |
||
| Line 21: | Line 21: | ||
}} | }} | ||
'''Spellslinger Headshots''' is a Tier 3 [[Weapon Item]] that grants [[Weapon Damage]] and [[Bonus Health]], while also | '''Spellslinger Headshots''' is a Tier 3 [[Weapon Item]] that grants [[Weapon Damage]] and [[Bonus Health]], while also carrying over the [[Spirit Amp]] and [[Spirit Lifesteal]] granted by {{ItemIcon|Soul Shredder Bullets}}. | ||
Additionally, headshots landed on enemy heroes applies up to 10 [[Stack|stacks]] of a [[Spirit Amp]] debuff. All stacks are refreshed with each new stack. | Additionally, headshots landed on enemy heroes applies up to 10 [[Stack|stacks]] of a [[Spirit Amp]] debuff. All stacks are refreshed with each new stack. | ||
| Line 30: | Line 30: | ||
* The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | * The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | ||
* Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor it does have a visual indicator of its stacks. | * Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor it does have a visual indicator of its stacks. | ||
* | * '''Spellslinger'''<nowiki/>'s debuff Spirit Amp and Spirit Lifesteal can only be activated through bullet damage, unlike '''Soul Shredder Bullets''', w<nowiki/>hich can be activated from any source of Weapon damage (e.g. bullets or melees). | ||
*Currently for unknown reasons, Spellslinger Headshots has a max cap of 62% effectively making the 10th stack ineffective. | |||
**This can be seen through abilities that deal 100 base spirit damage such as {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}. An initial headshot with Spellslinger raises this to 114 (8% + 6%), and further headshots will plateau to ~162-163 damage (8% + 9 x 6%). | |||
*Currently for unknown reasons, Spellslinger Headshots | |||
**This can be seen through abilities that deal 100 base spirit damage such as {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}. An initial headshot with Spellslinger raises this to | |||
* The debuff only affects each player's own spirit damage. Teammates cannot benefit from this debuff, even if they own their own the item. | * The debuff only affects each player's own spirit damage. Teammates cannot benefit from this debuff, even if they own their own the item. | ||