Spirit Rend: Difference between revisions

mNo edit summary
mNo edit summary
Line 10: Line 10:
| has_passive1        = true
| has_passive1        = true
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
| passive1_cooldown    = 1.5s
| passive1_stat1      = 8% Spirit Amp (Conditional)
| passive1_stat1      = 8% Spirit Amp (Conditional)
| passive1_stat2      = +3% Spirit Amp Per Headshot (Conditional)
| passive1_stat2      = +18% Spirit Lifesteal Proc (Conditional)
| passive1_stat3      = +18% Spirit Lifesteal Proc (Conditional)
| passive1_stat3      = +4% Spirit Amp Per Headshot (Conditional)
| passive1_stat4      = 6s Debuff Duration
| passive1_stat4      = 6s Debuff Duration
| passive1_stat5      = 12 Max Stacks
| passive1_stat5      = 12 Max Stacks
| passive1_stat6      = 1.5s Max Frequency
}}
}}