Spirit Rend: Difference between revisionsGive feedback
Revised main description and included information about what the Feb 25, 2025 patch means |
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== Notes == | == Notes == | ||
* The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | * The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | ||
* Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor does have a visual indicator of its stacks. | * Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor it does have a visual indicator of its stacks. | ||
* As of the [[Update:February 25, 2025|February 25, 2025]] update, in addition to its own passive, '''Spellslinger's Headshots''' also has the passive effects of '''Soul Shredder Bullets'''. | * As of the [[Update:February 25, 2025|February 25, 2025]] update, in addition to its own passive, '''Spellslinger's Headshots''' also has the passive effects of '''Soul Shredder Bullets'''. | ||
** The '''Soul Shredder Bullets''' debuff can be activated from any source of Weapon damage (e.g. bullets or melees). However, '''Spellslinger'''<nowiki/>'s debuff with the same effect can only be activated through bullet damage. | ** The '''Soul Shredder Bullets''' debuff can be activated from any source of Weapon damage (e.g. bullets or melees). However, '''Spellslinger'''<nowiki/>'s debuff with the same effect can only be activated through bullet damage. | ||